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Heroes of the Feywild Speculation
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<blockquote data-quote="WalterKovacs" data-source="post: 5576419" data-attributes="member: 63763"><p>If binders should never be played instead of pre-E warlocks ... all binder powers are really support for pre-E warlocks, since that's the only class that should ever use those encounter powers.</p><p> </p><p>It's true that the only pre-E classes they are supporting (and they ARE supporting them) are the 'easy' ones, wizards and clerics and warlocks. Everything else is only supported by utilities and sometimes dailies. And some classes are not supported at all.</p><p> </p><p>However, there is a bit of a catch 22. If they need to sell the book, putting in support for classes that no one plays (because of lack of support) may not be the best way to make sure the book sells. It is a spiral were the best supported classes see the most play and get the most support, etc. In part it's because they are already popular, they were introduced first, received the most support over time, and had the most people clamoring for most support. But also, as a well supported class, it was good enough that people actually enjoy playing it as opposed to underwhelming/undersupported classes.</p><p> </p><p>However, it's ALSO possible that people don't want to play a Runepriest or a seeker because it's not something they want to play, whether or not it's supported. They didn't come up with it until PHB3, so it's not like people were demanding it before it came out. And the "bow wielding controller" people were asking for seems to be fufilled more elegantly by the hunter than the seeker. Dragon magazine is the safer place to experiment and try to "salvage" some of the older unsupported and underplayed classes ... not something to risk book sales on.</p><p> </p><p>Now, creating a new class build, like the blackguard, executioner, binder, etc ... assuming they do it well, is more likely. Since they have the option of rebuilding the class from the ground up (if they want to) they can redesign whatever wasn't working. A class doesn't necessarily need support to be good. It doesn't matter if 1 out of 4 encounter powers are good or 3 out of 20 ... you only get to pick 1 at each level anyway. A class that has only 1 good option at every level may not have much variation between different members of the same class, but it would at least be good, and since most parties won't have multiples of the same class anyway, it shouldn't be a big problem. Now, in none of the options are good, or the 'whole' of the class is bad, it needs more than just a bit of support ... it basically needs to a good option added at just about every level and some new class features via a new build. In other words ... an entirely new class basically.</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 5576419, member: 63763"] If binders should never be played instead of pre-E warlocks ... all binder powers are really support for pre-E warlocks, since that's the only class that should ever use those encounter powers. It's true that the only pre-E classes they are supporting (and they ARE supporting them) are the 'easy' ones, wizards and clerics and warlocks. Everything else is only supported by utilities and sometimes dailies. And some classes are not supported at all. However, there is a bit of a catch 22. If they need to sell the book, putting in support for classes that no one plays (because of lack of support) may not be the best way to make sure the book sells. It is a spiral were the best supported classes see the most play and get the most support, etc. In part it's because they are already popular, they were introduced first, received the most support over time, and had the most people clamoring for most support. But also, as a well supported class, it was good enough that people actually enjoy playing it as opposed to underwhelming/undersupported classes. However, it's ALSO possible that people don't want to play a Runepriest or a seeker because it's not something they want to play, whether or not it's supported. They didn't come up with it until PHB3, so it's not like people were demanding it before it came out. And the "bow wielding controller" people were asking for seems to be fufilled more elegantly by the hunter than the seeker. Dragon magazine is the safer place to experiment and try to "salvage" some of the older unsupported and underplayed classes ... not something to risk book sales on. Now, creating a new class build, like the blackguard, executioner, binder, etc ... assuming they do it well, is more likely. Since they have the option of rebuilding the class from the ground up (if they want to) they can redesign whatever wasn't working. A class doesn't necessarily need support to be good. It doesn't matter if 1 out of 4 encounter powers are good or 3 out of 20 ... you only get to pick 1 at each level anyway. A class that has only 1 good option at every level may not have much variation between different members of the same class, but it would at least be good, and since most parties won't have multiples of the same class anyway, it shouldn't be a big problem. Now, in none of the options are good, or the 'whole' of the class is bad, it needs more than just a bit of support ... it basically needs to a good option added at just about every level and some new class features via a new build. In other words ... an entirely new class basically. [/QUOTE]
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