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Heroes of the Forgotten Kingdoms
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<blockquote data-quote="WalterKovacs" data-source="post: 5368363" data-attributes="member: 63763"><p>There is both a bow expertise feat and crossbow expertise feat (they were both in the original book, so they aren't new to this book, although they are in there). The Hunter version in fact gets his choice of either for free as part of their "build" selection.</p><p> </p><p>-----</p><p> </p><p>For Warlocks:</p><p> </p><p>The boons are similar to the original boons, but instead of triggering off of curses, the trigger is when the warlock reduces an enemy to 0 OR if an enemy adjacent to the warlock is dropped to 0.</p><p> </p><p>For the hellock it's con mod worth of temp hit points, going to 2 + Con at 11 and 5 + con at 21. It triggers only once per round</p><p> </p><p>For feylock it's teleport dex mod squares. Also only once per round.</p></blockquote><p></p>
[QUOTE="WalterKovacs, post: 5368363, member: 63763"] There is both a bow expertise feat and crossbow expertise feat (they were both in the original book, so they aren't new to this book, although they are in there). The Hunter version in fact gets his choice of either for free as part of their "build" selection. ----- For Warlocks: The boons are similar to the original boons, but instead of triggering off of curses, the trigger is when the warlock reduces an enemy to 0 OR if an enemy adjacent to the warlock is dropped to 0. For the hellock it's con mod worth of temp hit points, going to 2 + Con at 11 and 5 + con at 21. It triggers only once per round For feylock it's teleport dex mod squares. Also only once per round. [/QUOTE]
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