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<blockquote data-quote="mxmarkargent" data-source="post: 2675691" data-attributes="member: 6446"><p>Intrigue and swashbuckling genre books are most likely on the way. I'd bet money on it. Heroes of Mystery is also probable, though it could be folded into Intrigue.</p><p></p><p>Space and post-apocalyptic fantasy genre books would be awesome and I'd buy them in a hot second, but they don't seem likely to me, and not just because they overlap with d20 Modern territory. The "Heroes of" books so far seem to be about genres that work not just as entire campaigns, but single adventures as well. Expanding your campaign into space or ending civilization doesn't seem like a one-shot deal to me. Something like Heroes of the Lost World seems more workable. Space, Air and Undersea would make awesome Environment Series books, though.</p><p></p><p>I would not even begin to speculate as to WotC's plans for OA. The somewhat-mishandled first attempt may have soured them on publishing a revision, or further psuedohistorical settings.</p></blockquote><p></p>
[QUOTE="mxmarkargent, post: 2675691, member: 6446"] Intrigue and swashbuckling genre books are most likely on the way. I'd bet money on it. Heroes of Mystery is also probable, though it could be folded into Intrigue. Space and post-apocalyptic fantasy genre books would be awesome and I'd buy them in a hot second, but they don't seem likely to me, and not just because they overlap with d20 Modern territory. The "Heroes of" books so far seem to be about genres that work not just as entire campaigns, but single adventures as well. Expanding your campaign into space or ending civilization doesn't seem like a one-shot deal to me. Something like Heroes of the Lost World seems more workable. Space, Air and Undersea would make awesome Environment Series books, though. I would not even begin to speculate as to WotC's plans for OA. The somewhat-mishandled first attempt may have soured them on publishing a revision, or further psuedohistorical settings. [/QUOTE]
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