D&D General Heroes saved the town- now what?

aco175

Legend
Playing the after Icespire Peak series that deal with the Town of Leilon. The PCs just saved the town from a dragon leading a horde of undead and a bunch of cultist of Talos that all attacked at the same time. The module just says that they are celebrated and have statues made to mark the date. They become 12th level and are them asked to find the home base of both groups and finish them for all. I would like something a bit more but not sure what.

They gain 12th level which is ok but no gold or items are in the adventure. They did not use the gnome grenade, but it is a 1-shot thing so I do not think they ever will. They have a bastion in a hamlet on the outskirts of town already. It has a teleportation circle that is malfunctioning and might look for the control staff thing to make it whole. They will likely finish the module and maybe end the campaign.

I would like to spend the first part of the next game night having something for them. Maybe only 15-20 minutes of game time. Free drinks, party, statues are all good, but something as a reward. Thanks.
 

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I've not played the module, but since they defeated a dragon, I'd have the city award them with materials harvested from the dragon. Pristine dragon scales, or claws, or even the dragon heart which they could potentially use in the creation of magic items. Like a mantle of dragon scales giving resistance to the dragon's element, magical daggers or swords made out of the dragon's claws or teeth, etc.
 

I've not played the module, but since they defeated a dragon, I'd have the city award them with materials harvested from the dragon. Pristine dragon scales, or claws, or even the dragon heart which they could potentially use in the creation of magic items. Like a mantle of dragon scales giving resistance to the dragon's element, magical daggers or swords made out of the dragon's claws or teeth, etc.
They ended up defeating the dragon, but did not kill it. The dragon was possessed by a ghost dragon and when they exercised the ghost, the other dragon was allowed to return to its lair. So, the dragon could owe them a favor which the players are hesitant to go ask for.

I was thinking that the dragon send an NPC follower to give them an item or information on where to find one of the lairs of the undead leader and ghost dragon or the lair of the cultists to aid them. I may wait until the PCs get a bit bogged down and if they need help.
 

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