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<blockquote data-quote="KesselZero" data-source="post: 5843650" data-attributes="member: 6689976"><p>I can buy the argument that epic = superpowered, but in that case epic-level play should itself be an add-on, not core. Before 4e people talked about playing a character from levels 1-20; anything past that was a special case. With 4e there's a built-in expectation that a long-term campaign will go into the epic levels, since the core PHB covers levels 1-30. (The fact that 4e tends towards superheroics from the very beginning adds to this as well.) I'd like to be able to play a campaign that never gets superpowered and still have my players be able to say they played that character for his or her full life, rather than their DM chopped the game off before their characters reached full power.</p><p> </p><p>In a Panglossian best of all worlds, I'd like epic play not to *have* to be superpowered, but to have that as an option for individual players. I think it would be cool to have balance between a king-of-the-realm PC and a bound-for-godhood PC and a working-on-lichdom PC and a boss-of-the-thief's-guild PC. Not sure how that would work, though, and it may be more of a campaign style issue...</p></blockquote><p></p>
[QUOTE="KesselZero, post: 5843650, member: 6689976"] I can buy the argument that epic = superpowered, but in that case epic-level play should itself be an add-on, not core. Before 4e people talked about playing a character from levels 1-20; anything past that was a special case. With 4e there's a built-in expectation that a long-term campaign will go into the epic levels, since the core PHB covers levels 1-30. (The fact that 4e tends towards superheroics from the very beginning adds to this as well.) I'd like to be able to play a campaign that never gets superpowered and still have my players be able to say they played that character for his or her full life, rather than their DM chopped the game off before their characters reached full power. In a Panglossian best of all worlds, I'd like epic play not to *have* to be superpowered, but to have that as an option for individual players. I think it would be cool to have balance between a king-of-the-realm PC and a bound-for-godhood PC and a working-on-lichdom PC and a boss-of-the-thief's-guild PC. Not sure how that would work, though, and it may be more of a campaign style issue... [/QUOTE]
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