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Heroic Archetypes and Gaps in Class coverage
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<blockquote data-quote="Irda Ranger" data-source="post: 7185450" data-attributes="member: 1003"><p>There's a lot to this. R.A. Salvatore's readers had more to say about what a Ranger "is" than the game designers did. I wish they'd been a little more bold, and said "Look, Drizzt cannot be made using a straight Ranger build in 5E, and that's Ok! You can still play Drizzt, you just have to do this Multiclass and take that Feat."</p><p></p><p></p><p>Good gravy, YES. And some need more than that. There should be at least a dozen Sorcerer bloodlines, and I'd like to see a Complete Cleric's Handbook at some point.</p><p></p><p></p><p>Although I hear you, the sub-class at level 3" rule was deliberately about limiting the number of choices you have to make at character creation so you can start gaming faster, and I completely agree with that. Having to pick a race, class, background, skills, and equipment is more than enough of a barrier.</p><p></p><p></p><p>I'm glad they made a core Psion class, but there should also have been new sub-classes for Fighter, Monk, and Rogue. This was a missed opportunity to flesh out those classes with more sub-classes and make Psionic alternatives to the Eldritch Knight, Elemental Monk, and Arcane Trickster.</p></blockquote><p></p>
[QUOTE="Irda Ranger, post: 7185450, member: 1003"] There's a lot to this. R.A. Salvatore's readers had more to say about what a Ranger "is" than the game designers did. I wish they'd been a little more bold, and said "Look, Drizzt cannot be made using a straight Ranger build in 5E, and that's Ok! You can still play Drizzt, you just have to do this Multiclass and take that Feat." Good gravy, YES. And some need more than that. There should be at least a dozen Sorcerer bloodlines, and I'd like to see a Complete Cleric's Handbook at some point. Although I hear you, the sub-class at level 3" rule was deliberately about limiting the number of choices you have to make at character creation so you can start gaming faster, and I completely agree with that. Having to pick a race, class, background, skills, and equipment is more than enough of a barrier. I'm glad they made a core Psion class, but there should also have been new sub-classes for Fighter, Monk, and Rogue. This was a missed opportunity to flesh out those classes with more sub-classes and make Psionic alternatives to the Eldritch Knight, Elemental Monk, and Arcane Trickster. [/QUOTE]
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