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Heroic/Paragon/Epic - How Famous?
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<blockquote data-quote="That One Guy" data-source="post: 4508330" data-attributes="member: 64672"><p>How I see things going in a PoL setting...</p><p></p><p>Early heroic tier will have small towns and villages that need help.</p><p>Midheroic, remnants of the fallen empire (lesser lords/ladies) begin to contact the heroes for jobs.</p><p>High heroic, the heroes are known in a small region or area. Their success attracts the attention of a 'king' or more prominent lord whose lands are larger - but in greater danger.</p><p></p><p>Paragon tier would focus on problems of national scale (as much of a nation there is under the ruler). By the end of paragon, leaders may seek out or attempt to contract the heroes for long term service. However, at this point the heroes will begin to notice how many things are wrong with the world...</p><p></p><p>They may choose to right these wrongs themselves, or supernatural patrons may recruit the protagonists for great objectives. Ancient riddles and prophecies may come into play. Global wars may be fought. Visiting planes should become common practice. Everyone on their home planet (plane/world/whatever) knows who these mythical figures are.</p><p></p><p>(I would expect heroic tier would take less than three years of game time, and then the other two tiers would take in total less than two decades... I'm a fan of the "Three weeks/months/years" later narrative process)</p></blockquote><p></p>
[QUOTE="That One Guy, post: 4508330, member: 64672"] How I see things going in a PoL setting... Early heroic tier will have small towns and villages that need help. Midheroic, remnants of the fallen empire (lesser lords/ladies) begin to contact the heroes for jobs. High heroic, the heroes are known in a small region or area. Their success attracts the attention of a 'king' or more prominent lord whose lands are larger - but in greater danger. Paragon tier would focus on problems of national scale (as much of a nation there is under the ruler). By the end of paragon, leaders may seek out or attempt to contract the heroes for long term service. However, at this point the heroes will begin to notice how many things are wrong with the world... They may choose to right these wrongs themselves, or supernatural patrons may recruit the protagonists for great objectives. Ancient riddles and prophecies may come into play. Global wars may be fought. Visiting planes should become common practice. Everyone on their home planet (plane/world/whatever) knows who these mythical figures are. (I would expect heroic tier would take less than three years of game time, and then the other two tiers would take in total less than two decades... I'm a fan of the "Three weeks/months/years" later narrative process) [/QUOTE]
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