Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
Heroic potential and magical talent
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="kaomera" data-source="post: 3194524" data-attributes="member: 38357"><p>Well, on the one hand, I'm not really trying to make the PCs "chosen, special people" in the way that I think you mean. PCs have an advantage in their importance to the game, because they're basically what the game is about. That doesn't have to mean that they get to "break the rules", or at least not as compared to important PCs. The average peasant, yeah, but I want to put the PCs (eventually, at least) on the same level as at least some of the "big time" NPCs (in terms of overall impact on the setting), instead of every merchant who hires them having a dozen+ levels of Rogue (or Cleric, or whatever).</p><p></p><p>Again, I'm not suggesting that there won't be NPCs who will be equal or greater than the PCs. However, when it comes time for the PCs to, let's say, go slay an Ogre, I'd expect that there's a reason that <em>they</em> are the ones who do so, as opposed to local Lords, etc. The PCs being nutjobs who do this sort of stuff for a living is the usual reason I've encountered, not that they're somehow fated to do so. IMHO, if the local Lord has say a level or two of Fighter and ten levels of Noble, rather than just ten levels of Fighter, then that supports this idea. Either way the Lord could most likely just waltz in and slaughter the monster, but with the NPC levels he has better things to do with his time.</p><p></p><p>Does that make sense, or am I missing something? I think where I may have screwed this up is in describing the importance of NPCs (or their ability to take PC levels, at least) in terms of being "on-screen". I'm really just looking for an excuse to use the NPC classes more, as opposed to every character having PC classes, no matter how much or little sense it makes. Maybe that's not very widespread and I've just played in some odd games, in any case it's something I try to do anyway, but I've never really set out to put it in words before. And I do think that it will lead to more NPCs who don't have any PC class levels. I'm pretty happy if it ends up without a dozen or so other adventuring parties running around parallel to the PCs, but that's just my preference.</p></blockquote><p></p>
[QUOTE="kaomera, post: 3194524, member: 38357"] Well, on the one hand, I'm not really trying to make the PCs "chosen, special people" in the way that I think you mean. PCs have an advantage in their importance to the game, because they're basically what the game is about. That doesn't have to mean that they get to "break the rules", or at least not as compared to important PCs. The average peasant, yeah, but I want to put the PCs (eventually, at least) on the same level as at least some of the "big time" NPCs (in terms of overall impact on the setting), instead of every merchant who hires them having a dozen+ levels of Rogue (or Cleric, or whatever). Again, I'm not suggesting that there won't be NPCs who will be equal or greater than the PCs. However, when it comes time for the PCs to, let's say, go slay an Ogre, I'd expect that there's a reason that [i]they[/i] are the ones who do so, as opposed to local Lords, etc. The PCs being nutjobs who do this sort of stuff for a living is the usual reason I've encountered, not that they're somehow fated to do so. IMHO, if the local Lord has say a level or two of Fighter and ten levels of Noble, rather than just ten levels of Fighter, then that supports this idea. Either way the Lord could most likely just waltz in and slaughter the monster, but with the NPC levels he has better things to do with his time. Does that make sense, or am I missing something? I think where I may have screwed this up is in describing the importance of NPCs (or their ability to take PC levels, at least) in terms of being "on-screen". I'm really just looking for an excuse to use the NPC classes more, as opposed to every character having PC classes, no matter how much or little sense it makes. Maybe that's not very widespread and I've just played in some odd games, in any case it's something I try to do anyway, but I've never really set out to put it in words before. And I do think that it will lead to more NPCs who don't have any PC class levels. I'm pretty happy if it ends up without a dozen or so other adventuring parties running around parallel to the PCs, but that's just my preference. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Heroic potential and magical talent
Top