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General Tabletop Discussion
Character Builds & Optimization
Heroic Tier 5th man builds?
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<blockquote data-quote="twsstastic" data-source="post: 6756334" data-attributes="member: 6804256"><p>Thought I'd just make a rough heroic game plan to see what I'd, in general, do. Threw whatever items on. MY LEVEL 2 stuff is just starting with a subtle and a level 1 short sword, with the ki focus and lightning stuff on the wishlist.</p><p></p><p></p><p>====== Created Using Wizards of the Coast D&D Character Builder ======</p><p>Thrr-zonde - Copy, level 10</p><p>Genasi, Ranger/Cleric</p><p>Hybrid Ranger Option: Hybrid Ranger Reflex</p><p>Hybrid Cleric Option: Battle Cleric's Lore</p><p>Elemental Manifestation Option: Stormsoul</p><p>Inherent Bonuses</p><p>Pivotal Event - Divine Decree (+2 to Nature)</p><p>Theme: Elemental Initiate</p><p> </p><p>FINAL ABILITY SCORES</p><p>STR 20, CON 12, DEX 16, INT 10, WIS 14, CHA 11</p><p> </p><p>STARTING ABILITY SCORES</p><p>STR 16, CON 12, DEX 14, INT 8, WIS 14, CHA 11</p><p> </p><p> </p><p>AC: 27 Fort: 23 Ref: 21 Will: 21</p><p>HP: 69 Surges: 7 Surge Value: 17</p><p> </p><p>TRAINED SKILLS</p><p>Athletics +15, Endurance +15, Insight +12, Nature +16, Perception +12, Religion +10</p><p> </p><p>UNTRAINED SKILLS</p><p>Acrobatics +8, Arcana +5, Bluff +5, Diplomacy +5, Dungeoneering +7, Heal +7, History +5, Intimidate +5, Stealth +8, Streetwise +5, Thievery +8</p><p> </p><p>POWERS</p><p>Basic Attack: Melee Basic Attack</p><p>Basic Attack: Ranged Basic Attack</p><p>Elemental Initiate Attack: Disciplined Counter</p><p>Genasi Racial Power: Promise of Storm</p><p>Hunter's Quarry Power: Hunter's Quarry</p><p>Cleric Utility: Healing Word</p><p>Cleric Attack 1: Righteous Brand</p><p>Ranger Attack 1: Twin Strike</p><p>Cleric Attack 1: Mighty Hew</p><p>Ranger Attack 1: Jaws of the Wolf</p><p>Ranger Utility 2: Invigorating Stride</p><p>Ranger Attack 3: Disruptive Strike</p><p>Cleric Attack 5: Augment of War</p><p>Religion Utility 6: Deliverance of Faith</p><p>Ranger Attack 7: Lashing Leaves</p><p>Ranger Attack 9: Attacks on the Run</p><p>Cleric Utility 10: Word of Vigor</p><p> </p><p>FEATS</p><p>Level 1: Battle Awareness</p><p>Level 2: Light Blade Expertise</p><p>Level 2: Cunning Stalker</p><p>Level 4: Nimble Blade</p><p>Level 6: Two-Weapon Fighting</p><p>Level 8: Swift Blade Style</p><p>Level 10: Weapon Focus (Light blade)</p><p> </p><p>ITEMS</p><p>Adventurer's Kit</p><p>Lightning Short sword +2 x2</p><p>Rain of Hammers Ki Focus +2 x1</p><p>Dwarven Scale Armor +2 x1</p><p>Iron Armbands of Power (heroic tier) x1</p><p>====== End ======</p></blockquote><p></p>
[QUOTE="twsstastic, post: 6756334, member: 6804256"] Thought I'd just make a rough heroic game plan to see what I'd, in general, do. Threw whatever items on. MY LEVEL 2 stuff is just starting with a subtle and a level 1 short sword, with the ki focus and lightning stuff on the wishlist. ====== Created Using Wizards of the Coast D&D Character Builder ====== Thrr-zonde - Copy, level 10 Genasi, Ranger/Cleric Hybrid Ranger Option: Hybrid Ranger Reflex Hybrid Cleric Option: Battle Cleric's Lore Elemental Manifestation Option: Stormsoul Inherent Bonuses Pivotal Event - Divine Decree (+2 to Nature) Theme: Elemental Initiate FINAL ABILITY SCORES STR 20, CON 12, DEX 16, INT 10, WIS 14, CHA 11 STARTING ABILITY SCORES STR 16, CON 12, DEX 14, INT 8, WIS 14, CHA 11 AC: 27 Fort: 23 Ref: 21 Will: 21 HP: 69 Surges: 7 Surge Value: 17 TRAINED SKILLS Athletics +15, Endurance +15, Insight +12, Nature +16, Perception +12, Religion +10 UNTRAINED SKILLS Acrobatics +8, Arcana +5, Bluff +5, Diplomacy +5, Dungeoneering +7, Heal +7, History +5, Intimidate +5, Stealth +8, Streetwise +5, Thievery +8 POWERS Basic Attack: Melee Basic Attack Basic Attack: Ranged Basic Attack Elemental Initiate Attack: Disciplined Counter Genasi Racial Power: Promise of Storm Hunter's Quarry Power: Hunter's Quarry Cleric Utility: Healing Word Cleric Attack 1: Righteous Brand Ranger Attack 1: Twin Strike Cleric Attack 1: Mighty Hew Ranger Attack 1: Jaws of the Wolf Ranger Utility 2: Invigorating Stride Ranger Attack 3: Disruptive Strike Cleric Attack 5: Augment of War Religion Utility 6: Deliverance of Faith Ranger Attack 7: Lashing Leaves Ranger Attack 9: Attacks on the Run Cleric Utility 10: Word of Vigor FEATS Level 1: Battle Awareness Level 2: Light Blade Expertise Level 2: Cunning Stalker Level 4: Nimble Blade Level 6: Two-Weapon Fighting Level 8: Swift Blade Style Level 10: Weapon Focus (Light blade) ITEMS Adventurer's Kit Lightning Short sword +2 x2 Rain of Hammers Ki Focus +2 x1 Dwarven Scale Armor +2 x1 Iron Armbands of Power (heroic tier) x1 ====== End ====== [/QUOTE]
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