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General Tabletop Discussion
*Pathfinder & Starfinder
Herores of the Fallen Lands - Are Slayers underpowered?
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<blockquote data-quote="Uller" data-source="post: 5484165" data-attributes="member: 413"><p>I'm teaching some folks at work how to play. I have all the essentials books, but for convenience, most of the PCs are built using an old beta of the Character Builder. The party fighter is underpowered...he's a defender with a great axe...so his AC is too low to really do the job and he just doesn't pump out the damage that the rogue does...</p><p></p><p>So based on this thread, I recreated the character as a Slayer...</p><p></p><p>We're playing the Twisting Halls adventure in the Red Box (SPOILERS ahead). </p><p></p><p>The party opened a door and saw a goblin cutthroat. The cleric ran in, swung and missed (by-by encounter power). The goblin shrieked, hit the cleric then shifted away. The druid threw fire seed (I allow them to target empty squares to deny the enemy terrain) to block the doors with fire and catch the goblin in the flames. No damage yet to the goblin (he'll take 5 at the start of his turn).</p><p></p><p>Slayers turn. Duelist Assault. Moves. Basic Attack. Rolls a nat 20. Decided to use power strike. 35 damage. Goblin is dead.</p><p></p><p>The bugbear appears at one door and charges the cleric through the flames. Hits. The wizard (conserving dailies and encounters) MMs him. Cleric attacks (misses...he kept rolling 6s...) shifts away. Druid freezes bugbear. Two more goblins show up and attack slayer (one can reach him the other throws a dagger). One hits. Slayer bloodies a goblin (19 damage). Wizard Burning hands the two goblins, fells the bloodied one and 11 damage to the other (I forgot the OA this would have provoked). Remaining goblin attacks slayer (misses). Druid moves to cover wizard and slayer to prevent flanking and fire seeds bugbear but misses. Slayer drops last goblin (22 damage). Bugbear attacks druid and bloodies him in one swing. Wizard MM's Bugbear (we use PHB/Char Builder) version of MM and does 9 damage then shifts to give Slayer CA. Druid morphs, uses pounce, hits, uses action point, pounces again (gets sneak attack, he is multi-classed as rogue). Bugbear is down to 15 hp. Slayer moves, attacks with CA so +10 to his attack, hits and does 18 damage. Fight is over. In four attacks he did 83 hp damage and slew 3 of 4 monsters. I'd say he's NOT underpowered (and now this one has a +1 Lifedrinker Great Axe...).</p></blockquote><p></p>
[QUOTE="Uller, post: 5484165, member: 413"] I'm teaching some folks at work how to play. I have all the essentials books, but for convenience, most of the PCs are built using an old beta of the Character Builder. The party fighter is underpowered...he's a defender with a great axe...so his AC is too low to really do the job and he just doesn't pump out the damage that the rogue does... So based on this thread, I recreated the character as a Slayer... We're playing the Twisting Halls adventure in the Red Box (SPOILERS ahead). The party opened a door and saw a goblin cutthroat. The cleric ran in, swung and missed (by-by encounter power). The goblin shrieked, hit the cleric then shifted away. The druid threw fire seed (I allow them to target empty squares to deny the enemy terrain) to block the doors with fire and catch the goblin in the flames. No damage yet to the goblin (he'll take 5 at the start of his turn). Slayers turn. Duelist Assault. Moves. Basic Attack. Rolls a nat 20. Decided to use power strike. 35 damage. Goblin is dead. The bugbear appears at one door and charges the cleric through the flames. Hits. The wizard (conserving dailies and encounters) MMs him. Cleric attacks (misses...he kept rolling 6s...) shifts away. Druid freezes bugbear. Two more goblins show up and attack slayer (one can reach him the other throws a dagger). One hits. Slayer bloodies a goblin (19 damage). Wizard Burning hands the two goblins, fells the bloodied one and 11 damage to the other (I forgot the OA this would have provoked). Remaining goblin attacks slayer (misses). Druid moves to cover wizard and slayer to prevent flanking and fire seeds bugbear but misses. Slayer drops last goblin (22 damage). Bugbear attacks druid and bloodies him in one swing. Wizard MM's Bugbear (we use PHB/Char Builder) version of MM and does 9 damage then shifts to give Slayer CA. Druid morphs, uses pounce, hits, uses action point, pounces again (gets sneak attack, he is multi-classed as rogue). Bugbear is down to 15 hp. Slayer moves, attacks with CA so +10 to his attack, hits and does 18 damage. Fight is over. In four attacks he did 83 hp damage and slew 3 of 4 monsters. I'd say he's NOT underpowered (and now this one has a +1 Lifedrinker Great Axe...). [/QUOTE]
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Herores of the Fallen Lands - Are Slayers underpowered?
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