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Herores of the Fallen Lands - Are Slayers underpowered?
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<blockquote data-quote="MrMyth" data-source="post: 5492005" data-attributes="member: 61155"><p>I do admit those words were poorly chosen, and my apologies for that. I think what I was trying to say was more that these DPR calculations - by any of us - start to break down because so many assumptions start to get involved that aren't really easy to calculate. Especially with these guys - how often can a rogue get CA? How often will they lack it but a thief get it? How often can a thief charge? How much impact do daily powers have? Etc.</p><p> </p><p>I think the thief is an excellent damage striker, and has some great advantages. Foremost of them are simplicity, independance, and adaptability. It isn't that the thief makes a better ranged striker than the rogue - but he can switch between those roles (ranged vs melee) much more smoothly, and that <em>is </em>a real advantage. </p><p> </p><p>On the other hand, it is really hard to quantify the sheer advantage of versatile encounter/daily powers. Backstab is great at adding raw numbers, but is really hard to compare to the benefits of gaining more attacks, attacking more targets, inflicting conditions, defensive benefits, etc. </p><p> </p><p>My comments about 'not backing it up' weren't really aimed at the raw numbers themselves so much as the context. And that's something that really <em>can't </em>be shown, in an absolute sense, because it does vary so much from game to game and level to level.</p></blockquote><p></p>
[QUOTE="MrMyth, post: 5492005, member: 61155"] I do admit those words were poorly chosen, and my apologies for that. I think what I was trying to say was more that these DPR calculations - by any of us - start to break down because so many assumptions start to get involved that aren't really easy to calculate. Especially with these guys - how often can a rogue get CA? How often will they lack it but a thief get it? How often can a thief charge? How much impact do daily powers have? Etc. I think the thief is an excellent damage striker, and has some great advantages. Foremost of them are simplicity, independance, and adaptability. It isn't that the thief makes a better ranged striker than the rogue - but he can switch between those roles (ranged vs melee) much more smoothly, and that [I]is [/I]a real advantage. On the other hand, it is really hard to quantify the sheer advantage of versatile encounter/daily powers. Backstab is great at adding raw numbers, but is really hard to compare to the benefits of gaining more attacks, attacking more targets, inflicting conditions, defensive benefits, etc. My comments about 'not backing it up' weren't really aimed at the raw numbers themselves so much as the context. And that's something that really [I]can't [/I]be shown, in an absolute sense, because it does vary so much from game to game and level to level. [/QUOTE]
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Herores of the Fallen Lands - Are Slayers underpowered?
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