Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Heroslayers : Bugbear
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Minigiant" data-source="post: 4675025" data-attributes="member: 63508"><p>I thought up a few monsters for you DM to kill your PCs with.</p><p> </p><p>Heroslayers are special becaused they are designed to:</p><p>1) Use magic equipment. They use some of your player's tools agianst them.</p><p>2) Disrupt common heroic party tactics. They are designed to make one or more of the PC role less effective at their job.</p><p> </p><p><strong><span style="font-size: 12px">Bugbear Heroslayer--- Level 6 Brute</span></strong></p><p>Medium natural Humaniod--- XP 250</p><p>---</p><p>Initiative +6; Senses Perception +6, low-light vision</p><p>HP 84; Bloodied 42</p><p>AC 19; Fortitude 18; Reflex 16; Will 17</p><p>Speed 6</p><p>---</p><p><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Frost Maul</strong> (standard; at will) <strong>Weapon</strong>, <strong>Cold</strong> +8 vs. AC; 2d6+6 cold damage (crit 2d6+18) and the bugbear heroslayer gains combat advantage against the target until the end of it's nest turn.</p><p> </p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Frost Mountain</strong> (standard; at will) <strong>Weapon, Cold</strong> +8 vs. Fortitude; 6 cold damage, the target is knocked prone, and the bugbear kingslayer shifts into the target's square. Until the bugbear kingslayer falls or moves, the target is immobilized and cannot stand up.</p><p> </p><p><strong>Frost Weapon </strong>(free; when the bugbear heroslayer hits a target; encounter) <strong>Weapon, Cold</strong> </p><p>The target takes an extra 1d8 damage and is slowed until the end of it's next turn.</p><p> </p><p><strong>Winterfrost</strong> </p><p>The bugbear heroslayer loses any mark placed on it and deals an extra 5 damage against any target it has combat advantage against.</p><p> </p><p><strong>Peredatory Eye</strong> (minor: encounter)</p><p>The bugbear heroslayer deals an extra 1d6 damage on the next attack it makes with combat advantage. It must apply this bonus by the end of it's next turn.</p><p> </p><p>---</p><p>Alignment Evil; Languages Common, Goblin</p><p>Skills: Intimidiate +9 Stealth+ 13</p><p>Str 20; Dex 16; Wis 14</p><p>Con 16; Int 11; Cha 8</p><p> </p><p> </p><p> </p><p> </p><p><strong><span style="font-size: 12px">Bugbear Kingslayer--- Level 16 Brute</span></strong></p><p>Medium natural Humaniod--- XP 1400</p><p>---</p><p>Initiative +11; Senses Perception +11, low-light vision</p><p>HP 184; Bloodied 92</p><p>AC 29; Fortitude 30; Reflex 26; Will 27</p><p>Speed 6</p><p>---</p><p><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Frost Maul</strong> (standard; at will) <strong>Weapon</strong>, <strong>Cold</strong> +18 vs. AC; 2d6+8 cold damage (crit 4d6+20) and the bugbear kingslayer gains combat advantage against the target until the end of it's nest turn.</p><p> </p><p><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Frost Mountain</strong> (standard; at will) <strong>Weapon, Cold</strong> +18 vs. Fortitude; 8 cold damage, the target is knocked prone, and the bugbear kingslayer shifts into the target's square. Until the bugbear kingslayer falls or moves, the target is immobilized and cannot stand up.</p><p> </p><p><strong>Frost Weapon </strong>(free; when the bugbear heroslayer hits a target; encounter) <strong>Weapon, Cold</strong> </p><p>The target takes an extra 1d8 damage and is slowed until the end of it's next turn.</p><p> </p><p><strong>Winterfrost</strong> </p><p>The bugbear heroslayer loses any mark placed on it by and deals an extra 5 damage against any target it has combat advantage against.</p><p> </p><p><strong>Peredatory Eye</strong> (minor: encounter)</p><p>The bugbear heroslayer deals an extra 2d6 damage on the next attack it makes with combat advantage. It must apply this bonus by the end of it's next turn.</p><p> </p><p>---</p><p>Alignment Evil; Languages Common, Goblin</p><p>Skills: Intimidiate +14 Stealth+ 18</p><p>Str 23; Dex 17; Wis 15</p><p>Con 19; Int 12; Cha 9</p><p> </p><p>What do you think?</p></blockquote><p></p>
[QUOTE="Minigiant, post: 4675025, member: 63508"] I thought up a few monsters for you DM to kill your PCs with. Heroslayers are special becaused they are designed to: 1) Use magic equipment. They use some of your player's tools agianst them. 2) Disrupt common heroic party tactics. They are designed to make one or more of the PC role less effective at their job. [B][SIZE=3]Bugbear Heroslayer--- Level 6 Brute[/SIZE][/B] Medium natural Humaniod--- XP 250 --- Initiative +6; Senses Perception +6, low-light vision HP 84; Bloodied 42 AC 19; Fortitude 18; Reflex 16; Will 17 Speed 6 --- :bmelee: [B]Frost Maul[/B] (standard; at will) [B]Weapon[/B], [B]Cold[/B] +8 vs. AC; 2d6+6 cold damage (crit 2d6+18) and the bugbear heroslayer gains combat advantage against the target until the end of it's nest turn. :melee: [B]Frost Mountain[/B] (standard; at will) [B]Weapon, Cold[/B] +8 vs. Fortitude; 6 cold damage, the target is knocked prone, and the bugbear kingslayer shifts into the target's square. Until the bugbear kingslayer falls or moves, the target is immobilized and cannot stand up. [B]Frost Weapon [/B](free; when the bugbear heroslayer hits a target; encounter) [B]Weapon, Cold[/B] The target takes an extra 1d8 damage and is slowed until the end of it's next turn. [B]Winterfrost[/B] The bugbear heroslayer loses any mark placed on it and deals an extra 5 damage against any target it has combat advantage against. [B]Peredatory Eye[/B] (minor: encounter) The bugbear heroslayer deals an extra 1d6 damage on the next attack it makes with combat advantage. It must apply this bonus by the end of it's next turn. --- Alignment Evil; Languages Common, Goblin Skills: Intimidiate +9 Stealth+ 13 Str 20; Dex 16; Wis 14 Con 16; Int 11; Cha 8 [B][SIZE=3]Bugbear Kingslayer--- Level 16 Brute[/SIZE][/B] Medium natural Humaniod--- XP 1400 --- Initiative +11; Senses Perception +11, low-light vision HP 184; Bloodied 92 AC 29; Fortitude 30; Reflex 26; Will 27 Speed 6 --- :bmelee: [B]Frost Maul[/B] (standard; at will) [B]Weapon[/B], [B]Cold[/B] +18 vs. AC; 2d6+8 cold damage (crit 4d6+20) and the bugbear kingslayer gains combat advantage against the target until the end of it's nest turn. :melee: [B]Frost Mountain[/B] (standard; at will) [B]Weapon, Cold[/B] +18 vs. Fortitude; 8 cold damage, the target is knocked prone, and the bugbear kingslayer shifts into the target's square. Until the bugbear kingslayer falls or moves, the target is immobilized and cannot stand up. [B]Frost Weapon [/B](free; when the bugbear heroslayer hits a target; encounter) [B]Weapon, Cold[/B] The target takes an extra 1d8 damage and is slowed until the end of it's next turn. [B]Winterfrost[/B] The bugbear heroslayer loses any mark placed on it by and deals an extra 5 damage against any target it has combat advantage against. [B]Peredatory Eye[/B] (minor: encounter) The bugbear heroslayer deals an extra 2d6 damage on the next attack it makes with combat advantage. It must apply this bonus by the end of it's next turn. --- Alignment Evil; Languages Common, Goblin Skills: Intimidiate +14 Stealth+ 18 Str 23; Dex 17; Wis 15 Con 19; Int 12; Cha 9 What do you think? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Heroslayers : Bugbear
Top