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"He's beyond my healing ability..."
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<blockquote data-quote="Vyvyan Basterd" data-source="post: 5623433" data-attributes="member: 4892"><p>I'm not really suggesting hypocricy on selective rules. I'm not suggesting that because anyone who accepts one form should accept all. I'm more on the side of pointing out that there are issues that people accept freely. But when one particular ruling they dislike is used, the DM using it is now a bad DM. I don't think anyone here is a bad DM based on their strict adherence to the healing rules, but "the other side" has some that do think those who use Dying Breath scenes are "Bad DMs."</p><p></p><p></p><p></p><p>a.k.a. Codified DM Fiat. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p></p><p></p><p>I'm glad you're able to find something that works for you. But, specifically in this example, I don't want the heroes to die because they slipped off a ladder. That's something that happens to the Average Joe in my game world, not the characters. My players understand that the resolution system built around them emulates the survivability of Captain Kirk, while the minor players in the world are Red Shirts.</p><p> </p><p></p><p></p><p>This whole discussion boils down to taste. Some players are fine with off-the-cuff rulings. Others prefer the non-RAW elements to be presented beforehand as house rules. While other expect the world to act by the strict letter of RAW. While others sit somewhere in-between.</p><p></p><p>As DM you should go with your gut and go with a style you like. If you see that the majority of your players don't like a certain trope - don't do it again. If some don't like it - use it sparingly. Some people are acting like they have the "Right Answer." If it seemed like I was saying I do I apologize for conveying my message with the wrong tone.</p></blockquote><p></p>
[QUOTE="Vyvyan Basterd, post: 5623433, member: 4892"] I'm not really suggesting hypocricy on selective rules. I'm not suggesting that because anyone who accepts one form should accept all. I'm more on the side of pointing out that there are issues that people accept freely. But when one particular ruling they dislike is used, the DM using it is now a bad DM. I don't think anyone here is a bad DM based on their strict adherence to the healing rules, but "the other side" has some that do think those who use Dying Breath scenes are "Bad DMs." a.k.a. Codified DM Fiat. :) I'm glad you're able to find something that works for you. But, specifically in this example, I don't want the heroes to die because they slipped off a ladder. That's something that happens to the Average Joe in my game world, not the characters. My players understand that the resolution system built around them emulates the survivability of Captain Kirk, while the minor players in the world are Red Shirts. This whole discussion boils down to taste. Some players are fine with off-the-cuff rulings. Others prefer the non-RAW elements to be presented beforehand as house rules. While other expect the world to act by the strict letter of RAW. While others sit somewhere in-between. As DM you should go with your gut and go with a style you like. If you see that the majority of your players don't like a certain trope - don't do it again. If some don't like it - use it sparingly. Some people are acting like they have the "Right Answer." If it seemed like I was saying I do I apologize for conveying my message with the wrong tone. [/QUOTE]
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