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<blockquote data-quote="anest1s" data-source="post: 5628170" data-attributes="member: 94230"><p>Well, I wouldn't want to play anyway. Thats what trowing the dice means <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":p" title="Stick out tongue :p" data-smilie="7"data-shortname=":p" /></p><p></p><p>You see, one PC falls into negatives. We don't know how badly he is hurt. There are only barbarians in the party. The best we can do is to try to patch him up. While whatever killed him is out there hitting the rest of us. </p><p>Probably there won't be any assist from other players (except if its out of combat), Then I am informed that its a DM roll. That we can't see. And we don't know if we failed. Even though its something like totally obvious- blood stopped flowing/blood keeps going out. And I have to reroll. For the next 5-9 turns. So. 2 out of 4 are out. And the other 2 have to fight something that was able to kill one PC. We are 1 person away from TPK. </p><p></p><p>At this point, it is obvious that the DM cares <strong>only </strong>about <strong>his </strong>fun. Even if he fudges the healing check for our benefit, even if a God comes down and saves us, the campaign is ruined, because I know the DM cares only about having himself fun, making rules that can only be used against the players.</p><p></p><p>Because even if I am the best healer in the world, I won't be able to know in game that I auto-success. And if I fail I just killed one fellow PC. And if I try too hard maybe I will have 2 fellow PCs dead.</p><p></p><p>All that when the RAW says that we should be able to live without a God saving us.</p><p></p><p>I would be amazed if there wasn't a dice-storm.</p><p></p><p>Edit:Also, funny thing. You want me to be there, but you don't really think that my character may be something for me <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f61b.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":P" title="Stick out tongue :P" data-smilie="7"data-shortname=":P" /></p><p></p><p>(Disclaimer- I don't throw objects to ppl, neither I care too much about dead PCs...but I feel I should warn you that someone maybe will, if you are a very good DM)</p></blockquote><p></p>
[QUOTE="anest1s, post: 5628170, member: 94230"] Well, I wouldn't want to play anyway. Thats what trowing the dice means :p You see, one PC falls into negatives. We don't know how badly he is hurt. There are only barbarians in the party. The best we can do is to try to patch him up. While whatever killed him is out there hitting the rest of us. Probably there won't be any assist from other players (except if its out of combat), Then I am informed that its a DM roll. That we can't see. And we don't know if we failed. Even though its something like totally obvious- blood stopped flowing/blood keeps going out. And I have to reroll. For the next 5-9 turns. So. 2 out of 4 are out. And the other 2 have to fight something that was able to kill one PC. We are 1 person away from TPK. At this point, it is obvious that the DM cares [B]only [/B]about [B]his [/B]fun. Even if he fudges the healing check for our benefit, even if a God comes down and saves us, the campaign is ruined, because I know the DM cares only about having himself fun, making rules that can only be used against the players. Because even if I am the best healer in the world, I won't be able to know in game that I auto-success. And if I fail I just killed one fellow PC. And if I try too hard maybe I will have 2 fellow PCs dead. All that when the RAW says that we should be able to live without a God saving us. I would be amazed if there wasn't a dice-storm. Edit:Also, funny thing. You want me to be there, but you don't really think that my character may be something for me :P (Disclaimer- I don't throw objects to ppl, neither I care too much about dead PCs...but I feel I should warn you that someone maybe will, if you are a very good DM) [/QUOTE]
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