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Heteroglossia and D&D: Why D&D Speaks in a Multiplicity of Playing Styles
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<blockquote data-quote="Thomas Shey" data-source="post: 8764717" data-attributes="member: 7026617"><p>I think there's a massive distance between "can't overcome" and "Don't care enough to do the lifting needed to even find out" which is much more the case I'm thinking. Becoming significantly aware of and investing the time to learn if another system suits you better is not a zero-cost process in time and effort, and if someone already doesn't care much about systems, what's going to motivate them to do that?</p><p></p><p></p><p></p><p>The problem here is that while there's elitism present in a lot of this kind of discussion,its also absolutely true; but as I noted, its only really liable to be relevant if someone, frankly, gives a damn. Many people will enjoy other things if they get out of a rut they're in, but many people also <em>don't care.</em> They're happy enough with what they've already got, so why bother? That isn't anything that says anything about them other than the fact the vast majority of people are not adventurous in their tastes, no matter <em>what</em> those tastes are. Because, again, it requires extra effort to find out, and what you may well find out is you don't like the other thing anyway (if you normally listen to one or two styles of music, there's a pretty good chance some other style may well suit you, and maybe even better than the one you do, but how much time are you going to spend trying out different styles to find out, and where do you start? For everything else out there you like, there may be 20 things you don't, so is it worth your while?).</p><p></p><p>For almost everyone, close enough is good enough in at least some parts of their life. I'm not an adventurous eater; as such most of the of what I eat is things I got used to early in life, and have only slowly moved on from them. That fact is not a moral judgment on me. But its a reality, and its a reality with a lot of people with a lot of things.</p><p></p><p></p><p></p><p></p><p>Or, frankly, that there are people who want to claim there's an intrinsic virtue of D&D that others do not find to be obvious. Which is true is liable to be in the eye of the beholder. </p><p></p><p>I'll pretty much stand by my opinion; D&D doesn't need any special virtue. It just needs to be functional. Its size and history will do the rest. But that doesn't mean its equally adaptable to things outside the kind of fantasy it has historically been focused on.</p><p></p><p></p><p></p><p>Since my position is not that "people are stupid" but "people do the effort they feel is worthwhile" I consider this pretty much irrelevant to my point.</p></blockquote><p></p>
[QUOTE="Thomas Shey, post: 8764717, member: 7026617"] I think there's a massive distance between "can't overcome" and "Don't care enough to do the lifting needed to even find out" which is much more the case I'm thinking. Becoming significantly aware of and investing the time to learn if another system suits you better is not a zero-cost process in time and effort, and if someone already doesn't care much about systems, what's going to motivate them to do that? The problem here is that while there's elitism present in a lot of this kind of discussion,its also absolutely true; but as I noted, its only really liable to be relevant if someone, frankly, gives a damn. Many people will enjoy other things if they get out of a rut they're in, but many people also [I]don't care.[/I] They're happy enough with what they've already got, so why bother? That isn't anything that says anything about them other than the fact the vast majority of people are not adventurous in their tastes, no matter [I]what[/I] those tastes are. Because, again, it requires extra effort to find out, and what you may well find out is you don't like the other thing anyway (if you normally listen to one or two styles of music, there's a pretty good chance some other style may well suit you, and maybe even better than the one you do, but how much time are you going to spend trying out different styles to find out, and where do you start? For everything else out there you like, there may be 20 things you don't, so is it worth your while?). For almost everyone, close enough is good enough in at least some parts of their life. I'm not an adventurous eater; as such most of the of what I eat is things I got used to early in life, and have only slowly moved on from them. That fact is not a moral judgment on me. But its a reality, and its a reality with a lot of people with a lot of things. Or, frankly, that there are people who want to claim there's an intrinsic virtue of D&D that others do not find to be obvious. Which is true is liable to be in the eye of the beholder. I'll pretty much stand by my opinion; D&D doesn't need any special virtue. It just needs to be functional. Its size and history will do the rest. But that doesn't mean its equally adaptable to things outside the kind of fantasy it has historically been focused on. Since my position is not that "people are stupid" but "people do the effort they feel is worthwhile" I consider this pretty much irrelevant to my point. [/QUOTE]
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