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Heteroglossia and D&D: Why D&D Speaks in a Multiplicity of Playing Styles
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<blockquote data-quote="FrogReaver" data-source="post: 8785709" data-attributes="member: 6795602"><p>So, I'd tend to agree from the technical perspective. For me I'd also say the BMW is better designed than a Corolla from a technical perspective. I mean it goes faster, accelerates faster, handles better, has better amenities, better saftey features, etc. But that's also evaluating design on someone else's scale and that's not really fair to team Corolla or team D&D 5e. Team Corolla and team D&D 5e never intended to for their products to be technical masterpieces. The intended them to be mass market consumer - which I'm fairly certain there's some law or engineering principle that excludes any mas market consumer product from being a technical masterpiece, and if there's not there should be.</p><p></p><p></p><p>IMO, it depends on what you mean by quality.</p><p></p><p></p><p>I like 5e, but the premise that it executes anything masterfully other than navigating through a minefield of competing play preferences doesn't feel all that accurate to me. </p><p></p><p>'Most people like the playstyles it enables better than other options' - I can get behind that sentiment. I just would also add that 5e culture and rules text advice constantly reiterate that the game should be modified to fit the needs. So while it's not infinitely flexible, it's encouragement of modifications does tend to enhance how many playstyles it can enable - which directly feeds into the thought that 'most people like the playstyles it enables better than other options'.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 8785709, member: 6795602"] So, I'd tend to agree from the technical perspective. For me I'd also say the BMW is better designed than a Corolla from a technical perspective. I mean it goes faster, accelerates faster, handles better, has better amenities, better saftey features, etc. But that's also evaluating design on someone else's scale and that's not really fair to team Corolla or team D&D 5e. Team Corolla and team D&D 5e never intended to for their products to be technical masterpieces. The intended them to be mass market consumer - which I'm fairly certain there's some law or engineering principle that excludes any mas market consumer product from being a technical masterpiece, and if there's not there should be. IMO, it depends on what you mean by quality. I like 5e, but the premise that it executes anything masterfully other than navigating through a minefield of competing play preferences doesn't feel all that accurate to me. 'Most people like the playstyles it enables better than other options' - I can get behind that sentiment. I just would also add that 5e culture and rules text advice constantly reiterate that the game should be modified to fit the needs. So while it's not infinitely flexible, it's encouragement of modifications does tend to enhance how many playstyles it can enable - which directly feeds into the thought that 'most people like the playstyles it enables better than other options'. [/QUOTE]
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