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General Tabletop Discussion
*Pathfinder & Starfinder
Heward's Handy Haversack = free Quickdraw? +Quiver of Ehlonna questions
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<blockquote data-quote="Hypersmurf" data-source="post: 717557" data-attributes="member: 1656"><p>From the FAQ:</p><p><em>It’s a general rule that you can’t mix items containing</em></p><p><em>nondimensional or extradimensional spaces (things that are</em></p><p><em>bigger inside than out) with each other or with portable holes.</em></p><p><em>Such combinations tend to strain the fabric of the cosmos.</em></p><p><em>Putting one bag of holding within another is just like putting</em></p><p><em>the bag into a portable hole. Items that function like bags of</em></p><p><em>holding, such as Heward’s handy haversacks, cause the same</em></p><p><em>mishaps when mishandled.</em></p><p></p><p>The FAQ does say that spells such as Rope Trick 'pose no danger' to bags of holding etc, but doesn't explain why... which seems to directly contradict the warning at the end of the spell description (which was not changed in errata).</p><p></p><p></p><p></p><p>But where do they <em>go</em>? And why a standard action to switch compartments? They're separate compartments - why not command the Quiver to produce 60 arrows, 5 spears, and seven javelins, since you let it hold more in 'available mode' than the size of the Quiver would allow?</p><p></p><p>-Hyp.</p></blockquote><p></p>
[QUOTE="Hypersmurf, post: 717557, member: 1656"] From the FAQ: [i]It’s a general rule that you can’t mix items containing nondimensional or extradimensional spaces (things that are bigger inside than out) with each other or with portable holes. Such combinations tend to strain the fabric of the cosmos. Putting one bag of holding within another is just like putting the bag into a portable hole. Items that function like bags of holding, such as Heward’s handy haversacks, cause the same mishaps when mishandled.[/i] The FAQ does say that spells such as Rope Trick 'pose no danger' to bags of holding etc, but doesn't explain why... which seems to directly contradict the warning at the end of the spell description (which was not changed in errata). But where do they [i]go[/i]? And why a standard action to switch compartments? They're separate compartments - why not command the Quiver to produce 60 arrows, 5 spears, and seven javelins, since you let it hold more in 'available mode' than the size of the Quiver would allow? -Hyp. [/QUOTE]
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Heward's Handy Haversack = free Quickdraw? +Quiver of Ehlonna questions
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