Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Rocket your D&D 5E and Level Up: Advanced 5E games into space! Alpha Star Magazine Is Launching... Right Now!
Community
Playing the Game
Play by Post
Hewligan's Rise of the Runelords: The Skinsaw Murders
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="hewligan" data-source="post: 4910621" data-attributes="member: 19688"><p>Just to repeat and add to the post about the tower, before we get moving (and to provide some response to your monitoring of the tower from a safe distance):</p><p></p><p>Hidden beneath the grimy blackened goliath that is the Irespan, the lesser works of men huddle like weeds at the foot of the great trees that are the ruined bridge’s stone supports. Near one of these supports leans a decrepit and sagging clocktower, a dying structure of weathered stone, wood, and rusted metal supports that teeters to an unlikely height of nearly one hundred and eighty feet. High above, near the tower’s roof and barely fifty feet from the Irespan’s stony belly, a tangle of scaffolding sits near a section of the structure that has fallen away. The tower’s clock face is frozen in time, defiantly (and falsely) proclaiming it to be three o’clock, while above, a stone statue of an angel, her wings crumbling, leans precariously, almost as if she were preparing a final leap from her decaying perch. </p><p></p><p>The Shadow Clock is a minor marvel of engineering. The locals in the region half expect it to collapse any day, and several Shadow taverns have long-standing betting pools on how many structures it will crush and people it will kill when it finally falls. The tower itself is made mostly of limestone, with a tangled skeleton of wooden supports buttressed here and there by iron </p><p>bands. The stone walls are etched by wind, rain, and grime. While this pitted surface might seem to make for a relatively easy climb, the fact that so many of the stones are loose makes such a stunt dangerous, and indeed Danth well remembers the summer of his youth when two young boys, pickpockets and scammers, but children still, took a bet to race to the top window of the tower by climbing to see who could claim a jeweled dagger they had somehow managed to steal from a noble's retainer. Both boys fell. One broke a leg. The other, half-way up at the time, laughed and carried on. A crowd formed and watched him scale the tower, until and entire block that he was holding came loose and fell with him. Be broke his neck and the block made a mess of the rest of him. The hole, high up in the tower, is still visible. Children tend to leave the tower now, and it has gained a rather haunted reputation.</p><p></p><p>Nothing is visible entering or exiting the strange building.</p></blockquote><p></p>
[QUOTE="hewligan, post: 4910621, member: 19688"] Just to repeat and add to the post about the tower, before we get moving (and to provide some response to your monitoring of the tower from a safe distance): Hidden beneath the grimy blackened goliath that is the Irespan, the lesser works of men huddle like weeds at the foot of the great trees that are the ruined bridge’s stone supports. Near one of these supports leans a decrepit and sagging clocktower, a dying structure of weathered stone, wood, and rusted metal supports that teeters to an unlikely height of nearly one hundred and eighty feet. High above, near the tower’s roof and barely fifty feet from the Irespan’s stony belly, a tangle of scaffolding sits near a section of the structure that has fallen away. The tower’s clock face is frozen in time, defiantly (and falsely) proclaiming it to be three o’clock, while above, a stone statue of an angel, her wings crumbling, leans precariously, almost as if she were preparing a final leap from her decaying perch. The Shadow Clock is a minor marvel of engineering. The locals in the region half expect it to collapse any day, and several Shadow taverns have long-standing betting pools on how many structures it will crush and people it will kill when it finally falls. The tower itself is made mostly of limestone, with a tangled skeleton of wooden supports buttressed here and there by iron bands. The stone walls are etched by wind, rain, and grime. While this pitted surface might seem to make for a relatively easy climb, the fact that so many of the stones are loose makes such a stunt dangerous, and indeed Danth well remembers the summer of his youth when two young boys, pickpockets and scammers, but children still, took a bet to race to the top window of the tower by climbing to see who could claim a jeweled dagger they had somehow managed to steal from a noble's retainer. Both boys fell. One broke a leg. The other, half-way up at the time, laughed and carried on. A crowd formed and watched him scale the tower, until and entire block that he was holding came loose and fell with him. Be broke his neck and the block made a mess of the rest of him. The hole, high up in the tower, is still visible. Children tend to leave the tower now, and it has gained a rather haunted reputation. Nothing is visible entering or exiting the strange building. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Hewligan's Rise of the Runelords: The Skinsaw Murders
Top