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Hewligan's Rise of the Runelords: The Skinsaw Murders
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<blockquote data-quote="hewligan" data-source="post: 4919563" data-attributes="member: 19688"><p>Jovik moves slowly and carefully to the right, skimming along the shadows (and there are many, many shadows in this old building, added to by the dancing light that seems to stream from cracks in the walls and bleeding light from the stairs and above). The others move towards the stairs, keeping an careful eye on the large bells far above.</p><p></p><p>As Jovik moves towards the first office door, he can see that it is swung open and a ruined, dusty, empty room lies within. He moves forward again, eyes scanning the floor for traps, watching for movement all the time. The second room stinks, and the wet walls suggest a leak or mildew of some sort has gathered here, but nothing more. The room itself is empty, except of debris and rubbish.</p><p></p><p>At the third door, which actually has no door, the wood long rotted out of the frame and now part of the floor, Jovik can see that the room has seen activity of late. It stinks, and the floor around the entrance shows signs of having been walked upon. As he peers closer, he catches a movement out of the corner of his eye, just ahead, emerging from behind the cart.</p><p></p><p>A thing of horror, a monstrosity! This misshapen monster is a thing from a child’s nightmares. A jumbled mass of body parts incorporating as much cow and horse as man, the Scarecrow’s (for this MUST be the scarecrow) considerable girth is topped by an idiot head that leers and drools like a grotesque baby. Its face is cruelly stitched, the lips sewn together. It is dressed in straw and dung-covered rags which give off the sickly sweet smell of decay. A trio of what appear to be carved pumpkins hang from cords on its belt, but a second glance reveals these to be horribly bloated human heads with a sick yellow tinge.</p><p></p><p>Its face cracks into a playful grin as it notices that the crouching rogue has spotted him. The giant scythe it grips in its hands flashes, as it barrels forward towards Jovik.</p><p></p><p>"<span style="color: DarkSlateGray">Chewy bones! Skinny, chewy bones!"</span> it offers in a voice that is at once pathetic and frightening.</p><p></p><p>It swings at Jovik with its great strength and surprising agility.</p><p></p><p><img src="http://farm3.static.flickr.com/2454/3882476220_cf0ce4c254.jpg" alt="" class="fr-fic fr-dii fr-draggable " data-size="" style="" /></p><p></p><p>OOC: I don't have time tonight to make a battle map, but referring to the previous map, Jovik is at the square at door 3 (3rd door up), the Scarecrow is 1 square north of him. The rest of you are at the foot of the stairs all occupying the same square. This is not a surprise round (as there is no way this towering beast could surprise Jovik when he is alert).</p><p></p><p>Initiative and actions please.</p></blockquote><p></p>
[QUOTE="hewligan, post: 4919563, member: 19688"] Jovik moves slowly and carefully to the right, skimming along the shadows (and there are many, many shadows in this old building, added to by the dancing light that seems to stream from cracks in the walls and bleeding light from the stairs and above). The others move towards the stairs, keeping an careful eye on the large bells far above. As Jovik moves towards the first office door, he can see that it is swung open and a ruined, dusty, empty room lies within. He moves forward again, eyes scanning the floor for traps, watching for movement all the time. The second room stinks, and the wet walls suggest a leak or mildew of some sort has gathered here, but nothing more. The room itself is empty, except of debris and rubbish. At the third door, which actually has no door, the wood long rotted out of the frame and now part of the floor, Jovik can see that the room has seen activity of late. It stinks, and the floor around the entrance shows signs of having been walked upon. As he peers closer, he catches a movement out of the corner of his eye, just ahead, emerging from behind the cart. A thing of horror, a monstrosity! This misshapen monster is a thing from a child’s nightmares. A jumbled mass of body parts incorporating as much cow and horse as man, the Scarecrow’s (for this MUST be the scarecrow) considerable girth is topped by an idiot head that leers and drools like a grotesque baby. Its face is cruelly stitched, the lips sewn together. It is dressed in straw and dung-covered rags which give off the sickly sweet smell of decay. A trio of what appear to be carved pumpkins hang from cords on its belt, but a second glance reveals these to be horribly bloated human heads with a sick yellow tinge. Its face cracks into a playful grin as it notices that the crouching rogue has spotted him. The giant scythe it grips in its hands flashes, as it barrels forward towards Jovik. "[COLOR="DarkSlateGray"]Chewy bones! Skinny, chewy bones!"[/COLOR] it offers in a voice that is at once pathetic and frightening. It swings at Jovik with its great strength and surprising agility. [IMG]http://farm3.static.flickr.com/2454/3882476220_cf0ce4c254.jpg[/IMG] OOC: I don't have time tonight to make a battle map, but referring to the previous map, Jovik is at the square at door 3 (3rd door up), the Scarecrow is 1 square north of him. The rest of you are at the foot of the stairs all occupying the same square. This is not a surprise round (as there is no way this towering beast could surprise Jovik when he is alert). Initiative and actions please. [/QUOTE]
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