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<blockquote data-quote="Li Shenron" data-source="post: 6397148" data-attributes="member: 1465"><p>Because it doesn't. HEX may simplify moving 60 degrees diagonally but makes it impossible to move horizontally and 45 degrees diagonally which are way more common. For overland maps, it's more natural for people to think about going N-W-S-E-NW-NE-SW-SE i.e. 8-directions and not 6-directions. Plus it doesn't fit with indoor locales which in the vast majority of cases have straight walls and 90 degrees angles that would cause half hexes all over the map. Finally, drawing a square map yourself is a piece of cake, drawing a hex map is a cake of pain. This is why the game just naturally evolved towards square maps. Hexes have their own benefits (better circle area spells, better 60 degrees wide cones - but worse square areas and 45/90 degrees wide cones), and many fans, but sorry they are a minority.</p><p></p><p>Despite of what I've just said, I'm not even a fan of square grids, and I'm trying to play 5e without a grid altogether.</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 6397148, member: 1465"] Because it doesn't. HEX may simplify moving 60 degrees diagonally but makes it impossible to move horizontally and 45 degrees diagonally which are way more common. For overland maps, it's more natural for people to think about going N-W-S-E-NW-NE-SW-SE i.e. 8-directions and not 6-directions. Plus it doesn't fit with indoor locales which in the vast majority of cases have straight walls and 90 degrees angles that would cause half hexes all over the map. Finally, drawing a square map yourself is a piece of cake, drawing a hex map is a cake of pain. This is why the game just naturally evolved towards square maps. Hexes have their own benefits (better circle area spells, better 60 degrees wide cones - but worse square areas and 45/90 degrees wide cones), and many fans, but sorry they are a minority. Despite of what I've just said, I'm not even a fan of square grids, and I'm trying to play 5e without a grid altogether. [/QUOTE]
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