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<blockquote data-quote="Arial Black" data-source="post: 7985227" data-attributes="member: 6799649"><p>I'll note that none of my casters have ever adventured with a bag of rats/cage of chickens or the like. I have <em>hex</em>ed breakfast though.</p><p></p><p>If I was as....<em>PITA </em>as I've been painted, I wouldn't stoop to carrying multiple live creatures. One will do. You can move <em>hex</em> from the target creature in any round after it drops to zero hit points. Killing it would do, but killing is not the trigger, reducing it to zero hit points is the trigger.</p><p></p><p>The 5e rules for knocking a creature out state that if a creature is reduced to zero hit points by a melee attack then the player can immediately state they are knocking the creature out instead of killing it.</p><p></p><p>If I didn't care about immersion my PC warlocks would carry around a 1hp puppy and <em>hex</em> then reduce it to zero hit points and choose to knock it out. Every day.</p><p></p><p>So why don't my warlocks do that? Because immersion <em>does</em> matter to me. But, for me and others, <em>hex</em>ing the breakfast the ranger just caught does not break immersion. It's how the universe works for this spell.</p><p></p><p>As for my alleged munchkinry with my Rog 7/Sor 4/Ftr 3, I was going to start as Rog 9/Sor 1/Ftr 3. The reason I changed to a <em>less</em> 'powerful' mix is because I think she will be more interesting to play with a greater variety of spells and spell levels than it would with an extra ASI, Sneak Attack die and Panache. Playing an interesting <em>yet well-designed </em>PC is more desirable than playing a more powerful but less interesting PC.</p></blockquote><p></p>
[QUOTE="Arial Black, post: 7985227, member: 6799649"] I'll note that none of my casters have ever adventured with a bag of rats/cage of chickens or the like. I have [I]hex[/I]ed breakfast though. If I was as....[I]PITA [/I]as I've been painted, I wouldn't stoop to carrying multiple live creatures. One will do. You can move [I]hex[/I] from the target creature in any round after it drops to zero hit points. Killing it would do, but killing is not the trigger, reducing it to zero hit points is the trigger. The 5e rules for knocking a creature out state that if a creature is reduced to zero hit points by a melee attack then the player can immediately state they are knocking the creature out instead of killing it. If I didn't care about immersion my PC warlocks would carry around a 1hp puppy and [I]hex[/I] then reduce it to zero hit points and choose to knock it out. Every day. So why don't my warlocks do that? Because immersion [I]does[/I] matter to me. But, for me and others, [I]hex[/I]ing the breakfast the ranger just caught does not break immersion. It's how the universe works for this spell. As for my alleged munchkinry with my Rog 7/Sor 4/Ftr 3, I was going to start as Rog 9/Sor 1/Ftr 3. The reason I changed to a [I]less[/I] 'powerful' mix is because I think she will be more interesting to play with a greater variety of spells and spell levels than it would with an extra ASI, Sneak Attack die and Panache. Playing an interesting [I]yet well-designed [/I]PC is more desirable than playing a more powerful but less interesting PC. [/QUOTE]
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