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<blockquote data-quote="Helldritch" data-source="post: 7985279" data-attributes="member: 6855114"><p>Parameters includes (and not limited to): All the above and races (which are allowed or not) other characters, background, campaign background, type of alignment players want and the type of adventure the DM will make (as should be stated at session 0), and if multiclassing is allowed or not.</p><p></p><p></p><p>Who said anything about level 5? Character creation is at level 1 unless circumstances dictates otherwise and then, we'll put the game on hold, create the new character as mentioned earlier if necessary. Otherwise, one of the NPC (if any) will become the player's new character until such a time the game allows for the inclusion of a new character.</p><p></p><p>I should stress here, before you assume bad things about me, that our games are very democratic and the examples that I am giving are from a concensus made by both players and DM. It is not an arbitrary thing that I alone decided, it is the decision of 13 persons. We are very story oriented.</p><p></p><p>Multiclassing in my games is very limited. You would not be able to do the classes you are doing. There are no dips in a class to return to another. Multiclassing is an optional rule that stays under the aproval by the DM (in my games at least). Multiclassing is allowed if circumsances permit and if the story permits it. It is an occasion an opportunity that is presented as the game progresses. It might be the goal of a character once in a while. But wanting something and getting it can be two very different things. You want your rogue to become a great wizard? Fine, but be ready to find opportunities or a wizard ready to spend a few years with you.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 7985279, member: 6855114"] Parameters includes (and not limited to): All the above and races (which are allowed or not) other characters, background, campaign background, type of alignment players want and the type of adventure the DM will make (as should be stated at session 0), and if multiclassing is allowed or not. Who said anything about level 5? Character creation is at level 1 unless circumstances dictates otherwise and then, we'll put the game on hold, create the new character as mentioned earlier if necessary. Otherwise, one of the NPC (if any) will become the player's new character until such a time the game allows for the inclusion of a new character. I should stress here, before you assume bad things about me, that our games are very democratic and the examples that I am giving are from a concensus made by both players and DM. It is not an arbitrary thing that I alone decided, it is the decision of 13 persons. We are very story oriented. Multiclassing in my games is very limited. You would not be able to do the classes you are doing. There are no dips in a class to return to another. Multiclassing is an optional rule that stays under the aproval by the DM (in my games at least). Multiclassing is allowed if circumsances permit and if the story permits it. It is an occasion an opportunity that is presented as the game progresses. It might be the goal of a character once in a while. But wanting something and getting it can be two very different things. You want your rogue to become a great wizard? Fine, but be ready to find opportunities or a wizard ready to spend a few years with you. [/QUOTE]
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