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<blockquote data-quote="Fanaelialae" data-source="post: 7986079" data-attributes="member: 53980"><p>If the DM and the player are in disagreement, they can discuss it. Ultimately, however, it is the DMs call.</p><p></p><p></p><p>Agreed.</p><p></p><p></p><p>Actually, no. I'm not the one who brought cheating into the conversation. That was someone else. I thought you were agreeing with them.</p><p></p><p></p><p>Never said it wasn't you.</p><p></p><p></p><p>I addressed that example earlier, but to reiterate, no it would not be automatic death. The character is almost certainly fighting the mind control with every iota of their being, which is how I would explain it.</p><p></p><p></p><p>I wasn't trying to put words in your mouth. I was under the impression that you were in agreement with those who did in fact call DM rulings cheating. My apologies for the misunderstanding.</p><p></p><p></p><p>So how about we get back to the heart of the orignal matter, which I don't feel like you actually addressed. You said that you have a problem with the DM ruling that an action automatically kills a PC just because the DM believes it would.</p><p></p><p>If it's an action that the player has no input in, then I almost completely agree. In most situations the DM should absolutely not do that.</p><p></p><p>The only case where I can see it being reasonable is if it is something like the character was captured and then executed (I don't think your HP should save you from the guillotine blade decending). Even then, the player should have been given the opportunity to make any reasonable attempts to save their character, such as attempting escape. But I'm not having the guillotine need multiple drops to behead a high level fighter because I consider that extremely silly (and the execution of a PC ought to be a serious affair).</p><p></p><p>It's different, however, if the action is initiated by the player. In this case I think it is fine provided that the DM makes the player aware of the consequences as appropriate. IMC, if you get knocked off a mountain and fall it gets handled by the rules. But if a player decides to jump off a mountain for the lulz, because he thinks it can't kill him, then I will inform him that it will kill him. The gods are liable to intervene on your behalf if the hero falls off the mountain (arete), but not if he dives off for the lulz like an idiot (hubris).</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 7986079, member: 53980"] If the DM and the player are in disagreement, they can discuss it. Ultimately, however, it is the DMs call. Agreed. Actually, no. I'm not the one who brought cheating into the conversation. That was someone else. I thought you were agreeing with them. Never said it wasn't you. I addressed that example earlier, but to reiterate, no it would not be automatic death. The character is almost certainly fighting the mind control with every iota of their being, which is how I would explain it. I wasn't trying to put words in your mouth. I was under the impression that you were in agreement with those who did in fact call DM rulings cheating. My apologies for the misunderstanding. So how about we get back to the heart of the orignal matter, which I don't feel like you actually addressed. You said that you have a problem with the DM ruling that an action automatically kills a PC just because the DM believes it would. If it's an action that the player has no input in, then I almost completely agree. In most situations the DM should absolutely not do that. The only case where I can see it being reasonable is if it is something like the character was captured and then executed (I don't think your HP should save you from the guillotine blade decending). Even then, the player should have been given the opportunity to make any reasonable attempts to save their character, such as attempting escape. But I'm not having the guillotine need multiple drops to behead a high level fighter because I consider that extremely silly (and the execution of a PC ought to be a serious affair). It's different, however, if the action is initiated by the player. In this case I think it is fine provided that the DM makes the player aware of the consequences as appropriate. IMC, if you get knocked off a mountain and fall it gets handled by the rules. But if a player decides to jump off a mountain for the lulz, because he thinks it can't kill him, then I will inform him that it will kill him. The gods are liable to intervene on your behalf if the hero falls off the mountain (arete), but not if he dives off for the lulz like an idiot (hubris). [/QUOTE]
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