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<blockquote data-quote="Fanaelialae" data-source="post: 7986808" data-attributes="member: 53980"><p>Let me get this straight. You think that a character (without super toughness) should be able to dive 200 feet head first onto rocks and survive? That doesn't strike you as remotely implausible? Or outright impossible?</p><p></p><p>The DM is allowed to override the rules and create new rules. That's literally in the rules! There is nothing wrong with a DM overriding the rules or making rulings for situations that the rules don't cover. (Obviously, the DM can abuse that authority, but I don't agree that's the case here.)</p><p></p><p>It is my belief that the rules don't cover suicidal actions. Saying that the HP rules don't apply to suicidal actions isn't unfair or arbitrary. By your reasoning a DM who states you will break your hands before punching through a 10 foot thick stone wall is being unfair and arbitrary, as is the DM exercising their authority to make rulings in any capacity. Frankly, I think that stance isn't logical, since that authority is granted by the rules themselves.</p><p></p><p>Yup, sometimes a DM has to make a ruling based on metagame factors. Is this player trying to abuse the rules or simply do something cool? That's definitely something I factor into my rulings. I disagree that it is arbitrary. It is taking into account the fun. Abuses wreck the fun by throwing the game out of whack. Cool things enhance the fun. A good DM looks out for the good of the game rather than allowing one player to selfishly derail everyone else's fun. YMMV</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 7986808, member: 53980"] Let me get this straight. You think that a character (without super toughness) should be able to dive 200 feet head first onto rocks and survive? That doesn't strike you as remotely implausible? Or outright impossible? The DM is allowed to override the rules and create new rules. That's literally in the rules! There is nothing wrong with a DM overriding the rules or making rulings for situations that the rules don't cover. (Obviously, the DM can abuse that authority, but I don't agree that's the case here.) It is my belief that the rules don't cover suicidal actions. Saying that the HP rules don't apply to suicidal actions isn't unfair or arbitrary. By your reasoning a DM who states you will break your hands before punching through a 10 foot thick stone wall is being unfair and arbitrary, as is the DM exercising their authority to make rulings in any capacity. Frankly, I think that stance isn't logical, since that authority is granted by the rules themselves. Yup, sometimes a DM has to make a ruling based on metagame factors. Is this player trying to abuse the rules or simply do something cool? That's definitely something I factor into my rulings. I disagree that it is arbitrary. It is taking into account the fun. Abuses wreck the fun by throwing the game out of whack. Cool things enhance the fun. A good DM looks out for the good of the game rather than allowing one player to selfishly derail everyone else's fun. YMMV [/QUOTE]
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