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<blockquote data-quote="Fanaelialae" data-source="post: 7991111" data-attributes="member: 53980"><p>I agree, but I would add an addendum to clarify that the middle of a session is not the time to argue that the way you want things is right. I'm not implying that you suggested that, I just wanted to be explicitly clear on that point.</p><p></p><p>We've been talking about doing stupid stuff since the beginning. Even when this was about doing the hex chicken. No one said they would expect a character die for doing a perfectly reasonable slide down a hillside after all.</p><p></p><p>My table and I would consider the hex chicken really stupid, and a violation of the table contract. You think it is smart and not a violation. Both views are fine at their respective tables, despite that they are fundamentally in opposition.</p><p></p><p>I was pretty explicit about the whole swan diving onto rocks thing. I repeated it so many times I'm starting to feel like a broken record. That was the example I used, and I believe you even agreed with me it is suicidal.</p><p></p><p>Also, even using your example, if jumping off of cliffs for lulz doesn't fit the tone of the game (a serious game) then the DM is well within their rights to point out to the player that their character would not expect to be able to jump off a 200 foot cliff without expecting serious injury or even death.</p><p></p><p>Saying:</p><p>"no you can't, because that would be metagaming" </p><p>or "yes you can but you'll need to give me a saving throw to see how many bones you break"</p><p>or "yes you can but it will undoubtedly kill you"</p><p>are all simply different approaches to enforcing the same (or similar) contracts.</p><p></p><p>If the game has a serious tone and HP don't make you an ablative variant Superman, then you can't reasonably expect to jump off a tall cliff without injury regardless of your HP total. That expectation runs counter to the agreed upon tone of the game.</p></blockquote><p></p>
[QUOTE="Fanaelialae, post: 7991111, member: 53980"] I agree, but I would add an addendum to clarify that the middle of a session is not the time to argue that the way you want things is right. I'm not implying that you suggested that, I just wanted to be explicitly clear on that point. We've been talking about doing stupid stuff since the beginning. Even when this was about doing the hex chicken. No one said they would expect a character die for doing a perfectly reasonable slide down a hillside after all. My table and I would consider the hex chicken really stupid, and a violation of the table contract. You think it is smart and not a violation. Both views are fine at their respective tables, despite that they are fundamentally in opposition. I was pretty explicit about the whole swan diving onto rocks thing. I repeated it so many times I'm starting to feel like a broken record. That was the example I used, and I believe you even agreed with me it is suicidal. Also, even using your example, if jumping off of cliffs for lulz doesn't fit the tone of the game (a serious game) then the DM is well within their rights to point out to the player that their character would not expect to be able to jump off a 200 foot cliff without expecting serious injury or even death. Saying: "no you can't, because that would be metagaming" or "yes you can but you'll need to give me a saving throw to see how many bones you break" or "yes you can but it will undoubtedly kill you" are all simply different approaches to enforcing the same (or similar) contracts. If the game has a serious tone and HP don't make you an ablative variant Superman, then you can't reasonably expect to jump off a tall cliff without injury regardless of your HP total. That expectation runs counter to the agreed upon tone of the game. [/QUOTE]
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