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<blockquote data-quote="FrogReaver" data-source="post: 7340519" data-attributes="member: 6795602"><p>Basically. You will probably be giving up every other bonus action attack trying to keep hex up (not to mention it's concentration and you could lose concentration).</p><p></p><p>I recommend using either armor of agathys when you can pre prep it. When you can't I recommend using Hellish Rebuke (If you use hellish rebuke instead of hex you will do about as much damage in the day as you would have with hex).</p><p></p><p>(level 2 spell slot hellish rebuke does) 3d10 save for half (average 13.2 assuming a 60% failed save chance). Assuming a 60% chance to hit hex will net you about 2.1 DPR per attack. It will take over 6 attacks to make up for the damage of 1 hellish rebuke at this level.</p><p></p><p>If we look at level 5 then a level 3 hellish rebuke does 4d10 save for half. (average 17.6 assuming a 60% failed save chance). Hex still nets about 2.1 DPR per attack. It will take over 8 attacks for hex to do more damage. </p><p></p><p>Also keep in mind that the non-hex version will have more attacks because using hex takes away a few bonus action attacks. My basic conclusion is that you are almost always better off not using hex with a pure warlock on a character that can bonus action attack.</p></blockquote><p></p>
[QUOTE="FrogReaver, post: 7340519, member: 6795602"] Basically. You will probably be giving up every other bonus action attack trying to keep hex up (not to mention it's concentration and you could lose concentration). I recommend using either armor of agathys when you can pre prep it. When you can't I recommend using Hellish Rebuke (If you use hellish rebuke instead of hex you will do about as much damage in the day as you would have with hex). (level 2 spell slot hellish rebuke does) 3d10 save for half (average 13.2 assuming a 60% failed save chance). Assuming a 60% chance to hit hex will net you about 2.1 DPR per attack. It will take over 6 attacks to make up for the damage of 1 hellish rebuke at this level. If we look at level 5 then a level 3 hellish rebuke does 4d10 save for half. (average 17.6 assuming a 60% failed save chance). Hex still nets about 2.1 DPR per attack. It will take over 8 attacks for hex to do more damage. Also keep in mind that the non-hex version will have more attacks because using hex takes away a few bonus action attacks. My basic conclusion is that you are almost always better off not using hex with a pure warlock on a character that can bonus action attack. [/QUOTE]
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