D&D General Hexcrawl formatting?

J-H

Hero
I have read very few, if any, published adventures. My next campaign will be a partly exploration one, where the party will need to travel and find people and resources to oppose the BBEG. I may end up publishing it if the feedback is good.

My general thought on formatting for each designated region is to have the following information:

Name/designation
Terrain type(s) - max 3, with modifier to ground travel speed if applicable
Description of any special environmental effects or smells endemic to the region, including things that might indicate a particular creature type
Random encounter table (Airborne travel), with probability (enemy capital city = very high probability of encounters vs wasteland)
Random encounter table (Ground travel), with probability
Places or encounters of note, with how likely or difficult they are to discover (Survival or Perception check modified by time spent searching).

Should I keep all the Hex info in one section, and then have all the encounters, dungeons, etc. later in the book? Or should they all be bundled with the hex info, where each hex becomes it's own 2-8 page chapter?
 

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