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<blockquote data-quote="Grakarg" data-source="post: 6830331" data-attributes="member: 41096"><p>I'm running a hexcrawl campaign with a group of 14 players.</p><p></p><p>I've set it up so that anyone from the pool of players can play, but each 'expedition' has a maximum of 5 players so groups at the table don't get too big and unwieldy. So they decide who is adventuring when and with which group of people.</p><p></p><p>I use 5 mile hexes, just because they fit nicely in my overall 25-mile campaign sized hexes.</p><p></p><p>For some online blogs for inspiration, I'd recommend: </p><p><a href="http://www.thewelshpiper.com" target="_blank">www.thewelshpiper.com</a> (his section on hex based campaigns is great)</p><p><a href="http://thealexandrian.net" target="_blank">http://thealexandrian.net</a> (he has a 12-13 part series on hexcrawl campaigns with lots of insights)</p><p></p><p>Besides the isle of dread I'd recommend checking out the following on DrivethruRPG:</p><p></p><p>Points of Light 1 & 2 (both have some great mini campaigns centered around different general themes, like the area is a borderland between to warring factions, no man's land after the empire withered away, there is a lone colony on the edge of </p><p>a jungle filled with a lost civilization, a ship based campaign exploring different islands, etc.) Great starting point for mini campaigns.</p><p></p><p>Hexcrawl Chronicles (There are 7 or 8 of these) looser on a general theme, these are more focused on exploration and have an old-school feel. Some of the individual encounters are really creative and are pretty great.</p></blockquote><p></p>
[QUOTE="Grakarg, post: 6830331, member: 41096"] I'm running a hexcrawl campaign with a group of 14 players. I've set it up so that anyone from the pool of players can play, but each 'expedition' has a maximum of 5 players so groups at the table don't get too big and unwieldy. So they decide who is adventuring when and with which group of people. I use 5 mile hexes, just because they fit nicely in my overall 25-mile campaign sized hexes. For some online blogs for inspiration, I'd recommend: [url]www.thewelshpiper.com[/url] (his section on hex based campaigns is great) [url]http://thealexandrian.net[/url] (he has a 12-13 part series on hexcrawl campaigns with lots of insights) Besides the isle of dread I'd recommend checking out the following on DrivethruRPG: Points of Light 1 & 2 (both have some great mini campaigns centered around different general themes, like the area is a borderland between to warring factions, no man's land after the empire withered away, there is a lone colony on the edge of a jungle filled with a lost civilization, a ship based campaign exploring different islands, etc.) Great starting point for mini campaigns. Hexcrawl Chronicles (There are 7 or 8 of these) looser on a general theme, these are more focused on exploration and have an old-school feel. Some of the individual encounters are really creative and are pretty great. [/QUOTE]
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