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[Hexmap] Britannia 3E map-of-the-week
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<blockquote data-quote="hong" data-source="post: 358542" data-attributes="member: 537"><p>The game world is set at the start of Ultima 4, but the map I'm using is sorta like a combination of U4 and U5. I include elements like the lighthouses and some of the extra islands from U5 (a bit hard to explain how they suddenly popped up out of nowhere), but the general terrain is from U4. I'm not planning on using the desert they introduced in U5, for example.</p><p></p><p>There seems to be absolutely no info on how big Britannia actually is. I've arbitrarily set it to be roughly 1,000 x 1,000 miles, which translates to roughly 4 miles per square (or hex).</p><p></p><p>No, I tell a lie. In Ultima 9 you can walk from one end of the continent to the other in less than an hour, which means it must be only a couple of miles across. I'm just going to ignore that. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="hong, post: 358542, member: 537"] The game world is set at the start of Ultima 4, but the map I'm using is sorta like a combination of U4 and U5. I include elements like the lighthouses and some of the extra islands from U5 (a bit hard to explain how they suddenly popped up out of nowhere), but the general terrain is from U4. I'm not planning on using the desert they introduced in U5, for example. There seems to be absolutely no info on how big Britannia actually is. I've arbitrarily set it to be roughly 1,000 x 1,000 miles, which translates to roughly 4 miles per square (or hex). No, I tell a lie. In Ultima 9 you can walk from one end of the continent to the other in less than an hour, which means it must be only a couple of miles across. I'm just going to ignore that. ;) [/QUOTE]
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[Hexmap] Britannia 3E map-of-the-week
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