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Hey, are we all cool with having to buy the same book twice, or what?
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<blockquote data-quote="MostlyHarmless42" data-source="post: 7983767" data-attributes="member: 6845520"><p>First of all, I knew from the get go that Curse was the company that was outsourced to make the product D&D Beyond. You assumed that I did not. So if we are going to resort to calling out logical fallacies I'll suggest you keep from resorting to ad hominem. Never once have I insulted you or your intelligence.</p><p></p><p>Second, regarding D&D Beyond, you are creating a strawman by using the shield of "It wasn't WOTC that made it." THEY own the license IP. THEY gave Curse design goals for what they wanted. THEY gave Curse the final approval of the product and likely had a hand in the price schemes. If you think for a moment Curse could've tried charging $1000 a book or $600 a month for D&D Beyond and Wizards would've let them get away with that rather than pulling their license from Curse to prevent PR damage to their brand you are deluding yourself. They may not have made the product or set the prices directly, but they sure as hell had at least some sort of input on the matter.</p><p></p><p>Third, if you really want examples of WOTC's tract record, the entire digital line of WOTC since 4 edition was lackluster at best. The failed attempt at creating the project that was supposed to be known as Dungeonscape (codnamed Project Morningstar: <a href="http://ragingowlbear.blogspot.com/2014/10/wizards-of-coast-fumbles-digital-ball.html" target="_blank">Wizards of the Coast fumbles the digital ball. Again.</a>) was a complete and utter disaster; since you seem to be unable to infer the basic implications of how businesses work together and coordinate projects, I shall illuminate it: while the project was outsourced to Trapdoor studios, WOTC were the ones who okay'd the project, paid for it, gave them extra time (multiple years) despite no signs of progress AND chose a studio with ZERO history at developing software in the first place. It cost Hasbro a lot of money with nothing to show for it.</p><p></p><p>Before THAT was a failed social media project called Gleemax where Wizards was trying for nearly 18 months to create a one-stop MTG related site that also failed due to more management of the project and lack of clear goals or guidelines. It also did not help that it after launch did not gain much traction with the fans due to not living up to the expectations Wizards promised. (<a href="https://mtg.gamepedia.com/Gleemax#cite_note-7" target="_blank">Gleemax</a>, and <a href="https://games.slashdot.org/story/08/08/25/186246/wizards-of-the-coast-declares-gleemax-site-a-critical-failure" target="_blank">Wizards of the Coast Declares Gleemax Site a Critical Failure - Slashdot</a>).</p><p></p><p>Are you seeing the pattern here? WOTC has a history of announcing or mismanaging numerous products, or at best a record of poor decision making on whom to outsource their products to.</p><p></p><p>And this isn't even touching on their history of actively engaging in numerous cease and desist orders towards quite a few different websites over the past few decades. Are they legally entitled to do so? Yes. Is it good PR to be so zealousness about it? Unclear. Contrast that with other companies like Paizo or Chaosium whom not only provide fully fleshed out digital options (i.e. pdfs) with the latter half literally giving their full ruleset away FOR FREE, but whom also encourage their content being handled digitally.</p><p></p><p></p><p></p><p>I have said no such thing. You are putting words in my mouth and using yet another fallacy. Again hello to the strawman. My hatred of corporations in particular is due to a history of them bullying smaller companies, corporate lobbying of politicians to blatantly ignore anti-trust laws, and the lack of accountability on the legal side. After all, what is even $100 million in legal fines or forcing a CEO to step down when a company makes billions each year in profit?</p><p></p><p>While on the subject of capitalism though, tell me how we are doing while handling a pandemic? I sure just do love the smell of a dollar when 30% of the nation is now jobless, soon to be homeless with an impending food shortage due to our benevolent corporate leaders spending decades destroying small farmers and rampant food wastage. Got to love those stock prices rising when about a third of the nation was living paycheck to paycheck beforehand. And got to love that all our healthcare is tied to our employers when again unemployment is at all all time high. I'm sure you don't need healthcare during a full scale pandemic! I mean hell, we had 68000 people a year die from lack of it BEFORE the plague. Might as well for a 100,000k this year!</p></blockquote><p></p>
[QUOTE="MostlyHarmless42, post: 7983767, member: 6845520"] First of all, I knew from the get go that Curse was the company that was outsourced to make the product D&D Beyond. You assumed that I did not. So if we are going to resort to calling out logical fallacies I'll suggest you keep from resorting to ad hominem. Never once have I insulted you or your intelligence. Second, regarding D&D Beyond, you are creating a strawman by using the shield of "It wasn't WOTC that made it." THEY own the license IP. THEY gave Curse design goals for what they wanted. THEY gave Curse the final approval of the product and likely had a hand in the price schemes. If you think for a moment Curse could've tried charging $1000 a book or $600 a month for D&D Beyond and Wizards would've let them get away with that rather than pulling their license from Curse to prevent PR damage to their brand you are deluding yourself. They may not have made the product or set the prices directly, but they sure as hell had at least some sort of input on the matter. Third, if you really want examples of WOTC's tract record, the entire digital line of WOTC since 4 edition was lackluster at best. The failed attempt at creating the project that was supposed to be known as Dungeonscape (codnamed Project Morningstar: [URL='http://ragingowlbear.blogspot.com/2014/10/wizards-of-coast-fumbles-digital-ball.html']Wizards of the Coast fumbles the digital ball. Again.[/URL]) was a complete and utter disaster; since you seem to be unable to infer the basic implications of how businesses work together and coordinate projects, I shall illuminate it: while the project was outsourced to Trapdoor studios, WOTC were the ones who okay'd the project, paid for it, gave them extra time (multiple years) despite no signs of progress AND chose a studio with ZERO history at developing software in the first place. It cost Hasbro a lot of money with nothing to show for it. Before THAT was a failed social media project called Gleemax where Wizards was trying for nearly 18 months to create a one-stop MTG related site that also failed due to more management of the project and lack of clear goals or guidelines. It also did not help that it after launch did not gain much traction with the fans due to not living up to the expectations Wizards promised. ([URL='https://mtg.gamepedia.com/Gleemax#cite_note-7']Gleemax[/URL], and [URL='https://games.slashdot.org/story/08/08/25/186246/wizards-of-the-coast-declares-gleemax-site-a-critical-failure']Wizards of the Coast Declares Gleemax Site a Critical Failure - Slashdot[/URL]). Are you seeing the pattern here? WOTC has a history of announcing or mismanaging numerous products, or at best a record of poor decision making on whom to outsource their products to. And this isn't even touching on their history of actively engaging in numerous cease and desist orders towards quite a few different websites over the past few decades. Are they legally entitled to do so? Yes. Is it good PR to be so zealousness about it? Unclear. Contrast that with other companies like Paizo or Chaosium whom not only provide fully fleshed out digital options (i.e. pdfs) with the latter half literally giving their full ruleset away FOR FREE, but whom also encourage their content being handled digitally. I have said no such thing. You are putting words in my mouth and using yet another fallacy. Again hello to the strawman. My hatred of corporations in particular is due to a history of them bullying smaller companies, corporate lobbying of politicians to blatantly ignore anti-trust laws, and the lack of accountability on the legal side. After all, what is even $100 million in legal fines or forcing a CEO to step down when a company makes billions each year in profit? While on the subject of capitalism though, tell me how we are doing while handling a pandemic? I sure just do love the smell of a dollar when 30% of the nation is now jobless, soon to be homeless with an impending food shortage due to our benevolent corporate leaders spending decades destroying small farmers and rampant food wastage. Got to love those stock prices rising when about a third of the nation was living paycheck to paycheck beforehand. And got to love that all our healthcare is tied to our employers when again unemployment is at all all time high. I'm sure you don't need healthcare during a full scale pandemic! I mean hell, we had 68000 people a year die from lack of it BEFORE the plague. Might as well for a 100,000k this year! [/QUOTE]
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