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Hey, are we all cool with having to buy the same book twice, or what?
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<blockquote data-quote="teitan" data-source="post: 7984712" data-attributes="member: 3457"><p>TSR was always run like a business and about the money. It was poorly run but you read those old Strategic Reviews and statements from TSR about D&D or AD&D and it was very corporate and controlling. What made it worse wasn’t that they became more corporate, or even more money oriented. It’s that they were poor accountants and mismanaged money, use the company and their publishing arm as a piggy bank, published product at prices that were cheaper than cost and not because they loved fans but because they didn’t do the numbers to see how much they actually needed to charge. Bad investments in IP and other unrelated companies. Pushing out bad ideas and game designs.</p><p></p><p>The golden age of TSR creativity is smack dab in the middle of the “bad corporate stuff” TSR. When it had quit being the Gygax and friends show (not an insult at all) and became a hive of creativity, often brilliant. That was all in that atmosphere you are saying was corporate TSR. And bankruptcy doesn’t happen overnight. The difficulties of TSR financially started before Gygax left, Unearthed Arcana was a band aid on the company. That book deal with Random House was a life saver to keep the company afloat and also a curse. A moneky’s paw. </p><p></p><p>So I’m not sure what period you’re talking about. Maybe, MAYBE, around the time they did the 3rd printing of the White Box? Dunno.</p></blockquote><p></p>
[QUOTE="teitan, post: 7984712, member: 3457"] TSR was always run like a business and about the money. It was poorly run but you read those old Strategic Reviews and statements from TSR about D&D or AD&D and it was very corporate and controlling. What made it worse wasn’t that they became more corporate, or even more money oriented. It’s that they were poor accountants and mismanaged money, use the company and their publishing arm as a piggy bank, published product at prices that were cheaper than cost and not because they loved fans but because they didn’t do the numbers to see how much they actually needed to charge. Bad investments in IP and other unrelated companies. Pushing out bad ideas and game designs. The golden age of TSR creativity is smack dab in the middle of the “bad corporate stuff” TSR. When it had quit being the Gygax and friends show (not an insult at all) and became a hive of creativity, often brilliant. That was all in that atmosphere you are saying was corporate TSR. And bankruptcy doesn’t happen overnight. The difficulties of TSR financially started before Gygax left, Unearthed Arcana was a band aid on the company. That book deal with Random House was a life saver to keep the company afloat and also a curse. A moneky’s paw. So I’m not sure what period you’re talking about. Maybe, MAYBE, around the time they did the 3rd printing of the White Box? Dunno. [/QUOTE]
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Hey, are we all cool with having to buy the same book twice, or what?
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