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General Tabletop Discussion
*Dungeons & Dragons
Hey, are we all cool with having to buy the same book twice, or what?
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<blockquote data-quote="slobster" data-source="post: 7988240" data-attributes="member: 6693711"><p>I'm not a programmer myself, though I have done a fair bit of coding back in the day. And I was mostly staying out of the conversation about new conflicting ideas of ownership in the new millennium, but this particular comment jumped out.</p><p></p><p>The idea of nesting emulations of operating systems within in each other with every new release, like an ever-growing human centipede of machine language, is just not really viable. Emulation is iffy and prone to unexpected failure in the best of environments, looping emulator after emulator for code written decades apart for completely different machines would be a fiasco, a hilarious and gloriously self-destructive fiasco.</p><p></p><p>It's one of those suggestions that probably sounds reasonable on the surface, and then when the executive in charge of the project suggests implementing it all the engineers in the room wince and the lead software designer goes home and buys a noose. <img class="smilie smilie--emoji" alt="😂" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f602.png" title="Face with tears of joy :joy:" data-shortname=":joy:" loading="lazy" width="64" height="64" /></p><p></p><p>I mean I get wanting better compatibility, I'm not knocking the desire! But there are several good reasons why it doesn't always happen, cost being just one of them. But in any case that specific suggestion conjured up my programmer friend's many rants about his experiences at work so vividly that it made me smile.</p></blockquote><p></p>
[QUOTE="slobster, post: 7988240, member: 6693711"] I'm not a programmer myself, though I have done a fair bit of coding back in the day. And I was mostly staying out of the conversation about new conflicting ideas of ownership in the new millennium, but this particular comment jumped out. The idea of nesting emulations of operating systems within in each other with every new release, like an ever-growing human centipede of machine language, is just not really viable. Emulation is iffy and prone to unexpected failure in the best of environments, looping emulator after emulator for code written decades apart for completely different machines would be a fiasco, a hilarious and gloriously self-destructive fiasco. It's one of those suggestions that probably sounds reasonable on the surface, and then when the executive in charge of the project suggests implementing it all the engineers in the room wince and the lead software designer goes home and buys a noose. 😂 I mean I get wanting better compatibility, I'm not knocking the desire! But there are several good reasons why it doesn't always happen, cost being just one of them. But in any case that specific suggestion conjured up my programmer friend's many rants about his experiences at work so vividly that it made me smile. [/QUOTE]
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Community
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*Dungeons & Dragons
Hey, are we all cool with having to buy the same book twice, or what?
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