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General Tabletop Discussion
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Hey DMs, what are your quirks at the table?
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<blockquote data-quote="Mercule" data-source="post: 6362456" data-attributes="member: 5100"><p>My homebrew setting has no elephants (or mammoths, mastodons, oliphants, etc.). I figured fantasy settings shouldn't be differentiated entirely by addition. No clue why I picked on elephants.</p><p></p><p>If someone interrupts me while I'm doing some sort of "boxed text" description (literal or figurative), I stop reading. Clearly, they've heard enough to make intelligent choices. If they didn't wait for me to tell them about the conclave of wyrms before they walked in, then they must have been roleplaying their characters' intense focus on the Orb of Ultimate Power and they can deal with being surprised. Note: this doesn't apply to clarifications, etc. Nor do I particularly drone on. I started doing it to deal with a couple of problem players, but continued when the group matured because I found out that several of the players liked the enforced focus.</p><p></p><p>I drop subtle clues to things that long-time players know to listen for. But, I've also used that voice to represent demonic riders, a vampire's "beast", etc. and at least three PCs have found themselves in a position where they willingly gave up their soul because it totally "made sense at the time".</p></blockquote><p></p>
[QUOTE="Mercule, post: 6362456, member: 5100"] My homebrew setting has no elephants (or mammoths, mastodons, oliphants, etc.). I figured fantasy settings shouldn't be differentiated entirely by addition. No clue why I picked on elephants. If someone interrupts me while I'm doing some sort of "boxed text" description (literal or figurative), I stop reading. Clearly, they've heard enough to make intelligent choices. If they didn't wait for me to tell them about the conclave of wyrms before they walked in, then they must have been roleplaying their characters' intense focus on the Orb of Ultimate Power and they can deal with being surprised. Note: this doesn't apply to clarifications, etc. Nor do I particularly drone on. I started doing it to deal with a couple of problem players, but continued when the group matured because I found out that several of the players liked the enforced focus. I drop subtle clues to things that long-time players know to listen for. But, I've also used that voice to represent demonic riders, a vampire's "beast", etc. and at least three PCs have found themselves in a position where they willingly gave up their soul because it totally "made sense at the time". [/QUOTE]
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Community
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Hey DMs, what are your quirks at the table?
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