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Hey Old One: After Action Report?
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<blockquote data-quote="Rodrigo Istalindir" data-source="post: 1802695" data-attributes="member: 2810"><p>Sorry. You started referencing d20, spell lists, half-orcs, etc., and I thought you were speaking to d20 in general, not GT in particular.</p><p></p><p></p><p></p><p>Apples and oranges. A stat represents native aptitude, unused skill points reflect potential to learn. The Smart Hero is treading water, having to study twice as hard to learn those skills relevant to his profession. The Fast Hero, by virtue of his intelligence, could use his skill points to refine techniques to let him overcome a low DEX, if he had one (eg put ranks in Tumble). If his Dex was already high enough that he felt he couldn't be better at Tumbling, he could spend less time in the gym and more time with a book learning something new.</p><p></p><p>Why can the Smart Hero with an 18 DEX move as quietly as the Fast Hero with the 10 Dex and 3 ranks in Move Silently? Why can the Smart Hero with an 18 STR swim as well as the Strong hero with the 10 STR and 3 ranks in Swim? Because native ability and training both come into play. (BTW, why is 'Swim' a strength-based skill rather than Dex or Con?)</p><p></p><p></p><p></p><p>Entirely different mechanic. Let's keep the discussion to skill points. STR doesn't affect iterative attacks for anyone. A better trained fighter (high BAB) learns how to feint, etc., and gets more potential chances to strike the telling blow. The Smart hero has spent more time in the library, so his fighting technique isn't as good (lower BAB). His freakish strength, though, (inherited from his circus strongman parents, perhaps) makes that lucky shot count for a lot. </p><p></p><p></p><p></p><p>A high INT score is more than a high intelligence (using whatever criteria you want to measure intelligence). It encompasses curiousity, how quickly you learn new skills, and other attributes.</p><p></p><p>For purposes of this discussion, assume I am much smarter than your average bear. I master complicated computer techniques in 1/10th the time many of my peers do. While my compatriots are struggling to master the intracacies of Cisco routers, I am off taking a cooking class (INT-based craft skill). When they are there late at night writing code, I am volunteering at the animal shelter (CHA-based Handle Animals). On weekends, instead of fixing what I broke during the week, I am hiking in the mountains (WIS-based Survival). </p><p></p><p>In game terms, we all got 4 class skill points and put them all in Profession (computer geek), but because I am smarter, more curious, and learn faster, I managed to pick up a rank in Craft (Cooking), Handle Animal, and Survival.</p><p></p><p></p><p></p><p>It doesn't, unless you study it. If you're smarter, you'll learn how to tie the right knots faster, you'll be better able to recognize good spots to plant pitons, and you'll learn ways to compensate for maybe not being as strong as the next guy who's using brute force to hump his way up the mountain. Relevant stat (STR) + better technique (skill poiints).</p><p></p><p>Without bonus skill points, a high INT gives zero benefit to non-INT based skills, and that is clearly not how the real-world works.</p></blockquote><p></p>
[QUOTE="Rodrigo Istalindir, post: 1802695, member: 2810"] Sorry. You started referencing d20, spell lists, half-orcs, etc., and I thought you were speaking to d20 in general, not GT in particular. Apples and oranges. A stat represents native aptitude, unused skill points reflect potential to learn. The Smart Hero is treading water, having to study twice as hard to learn those skills relevant to his profession. The Fast Hero, by virtue of his intelligence, could use his skill points to refine techniques to let him overcome a low DEX, if he had one (eg put ranks in Tumble). If his Dex was already high enough that he felt he couldn't be better at Tumbling, he could spend less time in the gym and more time with a book learning something new. Why can the Smart Hero with an 18 DEX move as quietly as the Fast Hero with the 10 Dex and 3 ranks in Move Silently? Why can the Smart Hero with an 18 STR swim as well as the Strong hero with the 10 STR and 3 ranks in Swim? Because native ability and training both come into play. (BTW, why is 'Swim' a strength-based skill rather than Dex or Con?) Entirely different mechanic. Let's keep the discussion to skill points. STR doesn't affect iterative attacks for anyone. A better trained fighter (high BAB) learns how to feint, etc., and gets more potential chances to strike the telling blow. The Smart hero has spent more time in the library, so his fighting technique isn't as good (lower BAB). His freakish strength, though, (inherited from his circus strongman parents, perhaps) makes that lucky shot count for a lot. A high INT score is more than a high intelligence (using whatever criteria you want to measure intelligence). It encompasses curiousity, how quickly you learn new skills, and other attributes. For purposes of this discussion, assume I am much smarter than your average bear. I master complicated computer techniques in 1/10th the time many of my peers do. While my compatriots are struggling to master the intracacies of Cisco routers, I am off taking a cooking class (INT-based craft skill). When they are there late at night writing code, I am volunteering at the animal shelter (CHA-based Handle Animals). On weekends, instead of fixing what I broke during the week, I am hiking in the mountains (WIS-based Survival). In game terms, we all got 4 class skill points and put them all in Profession (computer geek), but because I am smarter, more curious, and learn faster, I managed to pick up a rank in Craft (Cooking), Handle Animal, and Survival. It doesn't, unless you study it. If you're smarter, you'll learn how to tie the right knots faster, you'll be better able to recognize good spots to plant pitons, and you'll learn ways to compensate for maybe not being as strong as the next guy who's using brute force to hump his way up the mountain. Relevant stat (STR) + better technique (skill poiints). Without bonus skill points, a high INT gives zero benefit to non-INT based skills, and that is clearly not how the real-world works. [/QUOTE]
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