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Hey, Plane Sailing.... (magical vehicle stuff)
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<blockquote data-quote="Pax" data-source="post: 754717" data-attributes="member: 6875"><p><span style="color: red">PURCHASE ORDER: </span></p><p><span style="color: red"></span></p><p><span style="color: red">One <em>Halruuan Skyship</em>, with the following accoutrements:</span></p><p><span style="color: red"></span></p><p><span style="color: red">Fharlanghn's Lines (20 sets should bring the required crew down to 10 or less)</span></p><p><span style="color: red">Lightning Turbine</span></p><p><span style="color: red">Nondimensional Trunks (about twenty of them)</span></p><p><span style="color: red">Veil of Obscurity</span></p><p><span style="color: red">Planar Sails</span></p><p><span style="color: red">Captain's Table</span></p><p><span style="color: red">Charts of Certainty</span></p><p><span style="color: red">Smuggler's Hold</span></p><p><span style="color: red"></span></p><p><span style="color: red">(Estimated price is 1,918,520gp; call it 2,000,000gp, with basic provisions, tools, and related sundries)</span></p><p><span style="color: red"></span></p><p><span style="color: red">Additionally, two longboats, each with the following Accoutrements:</span></p><p><span style="color: red"></span></p><p><span style="color: red">Cloud Keel</span></p><p><span style="color: red">Greater Wind-Favored Sail</span></p><p><span style="color: red">Nondimensional Trunk (one)</span></p><p><span style="color: red">Veil of Obscurity</span></p><p><span style="color: red">Lightning Turbine</span></p><p><span style="color: red">Farlaghn's Lines (5, should reduce minimum crew to 1 or 2)</span></p><p><span style="color: red"></span></p><p><span style="color: red">(estimated price is approximately 255,500gp apiece; call it 260,000gp apiece, fully outfitted as above).</span></p><p><span style="color: red"></span></p><p><span style="color: red">Final, complete price is estimated at 2,520,000gp ...</span></p><p></p><p>Now. If the above doesn't suit a transplanar adventuring party PERFECTLY ... I dunno what WOULD. Land the sucker, make it look like a rocky hillock, do your adventuring, come back, have a nice dinner at the captain's table, and set sail for anotehr plane.</p><p></p><p>Locally, if the wind isn't cooperating (becalmed by magic, say), well ... furl the sails, put out the longboats, and have 'em TOW you. Use good, strong towline (adamantium chain should work), get a coule hundred yards away, and let the Greater Wind-Favored Sails do their work. What's more, the longboats themselves can disguise themselves (as a big ol' haystack, perhaps), if you want a quick ride to/from a local town, but don't want to bring your ship itself in that close.</p><p></p><p>Plenty of cargo ("loot storage") room, plus the smuggler's hold for those ... questionable items, which adventurers are wont to collect (perhaps even, on occasion, one or anotehr of the adventurers themselves ... !!).</p><p></p><p>Scarything is, a party of four Epic characetrs -- say, 25th level -- could afford this setup among them with EASE (one of 'em could do most of it ... they'd have to give up almost all personal gear, and both longboats, but ...).</p></blockquote><p></p>
[QUOTE="Pax, post: 754717, member: 6875"] [color=red]PURCHASE ORDER: One [i]Halruuan Skyship[/i], with the following accoutrements: Fharlanghn's Lines (20 sets should bring the required crew down to 10 or less) Lightning Turbine Nondimensional Trunks (about twenty of them) Veil of Obscurity Planar Sails Captain's Table Charts of Certainty Smuggler's Hold (Estimated price is 1,918,520gp; call it 2,000,000gp, with basic provisions, tools, and related sundries) Additionally, two longboats, each with the following Accoutrements: Cloud Keel Greater Wind-Favored Sail Nondimensional Trunk (one) Veil of Obscurity Lightning Turbine Farlaghn's Lines (5, should reduce minimum crew to 1 or 2) (estimated price is approximately 255,500gp apiece; call it 260,000gp apiece, fully outfitted as above). Final, complete price is estimated at 2,520,000gp ...[/color] Now. If the above doesn't suit a transplanar adventuring party PERFECTLY ... I dunno what WOULD. Land the sucker, make it look like a rocky hillock, do your adventuring, come back, have a nice dinner at the captain's table, and set sail for anotehr plane. Locally, if the wind isn't cooperating (becalmed by magic, say), well ... furl the sails, put out the longboats, and have 'em TOW you. Use good, strong towline (adamantium chain should work), get a coule hundred yards away, and let the Greater Wind-Favored Sails do their work. What's more, the longboats themselves can disguise themselves (as a big ol' haystack, perhaps), if you want a quick ride to/from a local town, but don't want to bring your ship itself in that close. Plenty of cargo ("loot storage") room, plus the smuggler's hold for those ... questionable items, which adventurers are wont to collect (perhaps even, on occasion, one or anotehr of the adventurers themselves ... !!). Scarything is, a party of four Epic characetrs -- say, 25th level -- could afford this setup among them with EASE (one of 'em could do most of it ... they'd have to give up almost all personal gear, and both longboats, but ...). [/QUOTE]
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