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"HF" vs. "S&S" gaming: the underlying reason of conflict and change in D&D
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<blockquote data-quote="Krensky" data-source="post: 4820980" data-attributes="member: 30936"><p>Well, properly it's Saturday Morning TV, but ignoring that...</p><p></p><p>It's HF, but it maintains the central themes and tropes of that genre.</p><p></p><p>Conan has adventure thrust upon him and has a 'mysterious past' (the Atlantis thing), goes on an hero's journey, and defeats the Dark Lord and the Dark Power behind him. He's also morally upright, only interested in one woman, values his friends and the innocent and weak, etc.</p><p></p><p>The other characters with similarity to original Conan ones are also changed to make them more kid friendly which makes them more similar to tropes of high fantasy. The exiled prince, the rebellious noble girl, the barbarian (not Conan in this case), etc.</p><p></p><p>Good and evil are concrete concepts, Conan wins not just because of his strength and skill but because of his friends and good deeds. Common place magic and monsters. Fantastical races (There's a pheonix, a dragon, and the snake men)</p><p></p><p>Pretty standard High Fantasy stuff. It's called Conan and has the some of the trappings of Conan, but none of the central themes, conventions or tropes.</p><p></p><p></p><p></p><p></p><p>Many authors are genres unto themselves, but that definition isn't mine.</p><p></p><p><a href="http://www.merriam-webster.com/dictionary/genre" target="_blank">genre - Definition from the Merriam-Webster Online Dictionary</a></p><p></p><p>Particularly:</p><p></p><p>1 <strong>:</strong> a category of artistic, musical, or literary composition characterized by a particular style, form, or content</p><p></p><p>Now, I did over simplify. A lot of tropes of a work can be changed without changing the genre, but doing so does change the nature of the piece, and there are central tropes that can not changed. However, changing even the most peripheral of tropes can change the genre of a piece radically.</p></blockquote><p></p>
[QUOTE="Krensky, post: 4820980, member: 30936"] Well, properly it's Saturday Morning TV, but ignoring that... It's HF, but it maintains the central themes and tropes of that genre. Conan has adventure thrust upon him and has a 'mysterious past' (the Atlantis thing), goes on an hero's journey, and defeats the Dark Lord and the Dark Power behind him. He's also morally upright, only interested in one woman, values his friends and the innocent and weak, etc. The other characters with similarity to original Conan ones are also changed to make them more kid friendly which makes them more similar to tropes of high fantasy. The exiled prince, the rebellious noble girl, the barbarian (not Conan in this case), etc. Good and evil are concrete concepts, Conan wins not just because of his strength and skill but because of his friends and good deeds. Common place magic and monsters. Fantastical races (There's a pheonix, a dragon, and the snake men) Pretty standard High Fantasy stuff. It's called Conan and has the some of the trappings of Conan, but none of the central themes, conventions or tropes. Many authors are genres unto themselves, but that definition isn't mine. [url=http://www.merriam-webster.com/dictionary/genre]genre - Definition from the Merriam-Webster Online Dictionary[/url] Particularly: 1 [B]:[/B] a category of artistic, musical, or literary composition characterized by a particular style, form, or content Now, I did over simplify. A lot of tropes of a work can be changed without changing the genre, but doing so does change the nature of the piece, and there are central tropes that can not changed. However, changing even the most peripheral of tropes can change the genre of a piece radically. [/QUOTE]
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"HF" vs. "S&S" gaming: the underlying reason of conflict and change in D&D
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