D&D 3E/3.5 Hi all, newby here, looking to max out CHA, 3.5

You have many spells per day, but you output is sstill only one spell/round.

I recommend that you pick up Arcane Fusion and Arcane Spellsurge. That should help you get things out quicker.
 

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From Races of the Dragon, the Spellscale Race offers +2 cha for -2 Con, and you also get to choose a nice daily ability. The PrC Dragon Devotee gives +2 Cha @ 1st level.

Planar Handbook has 2 PrCs that give a Cha bonus. DoomLord gets you +2, and Fatemaker gets +3. You can combine the two to get a +4 bonus to Cha by entering Fatemaker ASAP for 10 levels, then switch to Doomlord for 4 more levels.

The Chameleon PrC from Races of Destiny gets you a +2 competence bonus @4th (+4 @ 7th level, +6 @ 10th) to an ability chosen each day.

You could get up to +12 to Cha from those PrCs taken on the two sides of the Gestalt character.
 
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You could do the Warmage/Rainbow Servant for Cha based casting with all cleric spells available, then gestalt for max Cha on the other side.

As a gestalt character, playing a Warmage wouldn't be so bad if you covered your bases with say Chameleon casting on the other side. Plus Int as the secondary stat works for both sides.

Human
Warmage 6/RS10/Warmage 7-10 //Beguiler5/Chameleon10/DragonDevotee1/Fatemaker1-4
You need two feats, Able Learner before 5th, and a Skill Focus before entering Fatemaker.

So at 16th level, you cast as a 16th level Warmage with full spontaneous Cleric spell access (Cha+Int), a Beguiler 5 (int), and a Chameleon 10* (Int or Wis; CL=2x class level). Fatemaker adds a small amount of Cha based casting also.

With a +9 to cha from PrCs by 17th. (+2 Dragon Devotee1, +1 Fatemaker 1 , +6 as a daily boost from Chameleon 10). Add in your +5 from levels for a total of +14 by 20th

*Chameleons can take 2 focuses at 7th level. That means you could have Arcane Spells (Int) and Divine Spells (Wis) (1-6th level each @ 20th CL by 10th class level.) I would also argue that you get 2 separate +6 bonuses to different stats, since you get the bonus when you adopt a focus, and at 7th level you adopt 2 focuses each day, so that would by +6 to Cha, and +6 to Int.
 
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veneragble dragonwrought kobold + 3 levels of kobold paragon. with a 18 starting cha score in 3 levels you'll have a 23.

here is one of my favorite builds:
venerable dragonwrought desert kobold stalwart sorcerer(2)/kobold paragon(3)/unseen seer(3)/sacred exorsist(2)/swiftblade(10)

(32 point buy)
str 17 --> 13 (for power attack)
dex 11 --> 13 (for dodge....)
con 8
int 14 (you'll need to qualify for the prc's, and to max as many knowledge skills as possible)
wis 8
cha 16 --> 19 (26 final)

feats:
Level 1: Dragonwrought, Dodge(flaw), Mobility(flaw)
Level 3: Draconic Reservoir
Level 6: Power Attack
Level 9: Arcane Strike
Level 12: Knowledge Devotion
Level 15: Divine Might
Level 18: Two-Weapon Fighting or Improved Initiative

or (if flaws are not allowed):
Level 1: Dragonwrought
Level 3: Dodge
Level 6: Mobility
Level 9: Draconic Reservoir
Level 12: Power Attack
Level 15: Arcane Strike
Level 18: Divine Might


other features:
greater draconic rite of passage (nerveskitter as a spell like ability)
advanced learning (hunter's eye)
collector of stories skill trick

equipment: slippers of battledancing, rogue's vest, cloak of charisma +6
this build is able to deal large amounts of damage


spells

LEVEL 1
persistent blade

LEVEL 2
hunter’s eye
LEVEL 3
haste
greater magic weapon

LEVEL 8
greater celerity​
 
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