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Hidden Shrine of Tamoachan in ToA
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<blockquote data-quote="Uller" data-source="post: 7248716" data-attributes="member: 413"><p>I think that is a great way to start a campaign. I hate wasting time looking around for the hooks. Boom. Here you are. Trapped and there's poison gas....good luck.</p><p></p><p></p><p></p><p>Is it? I'm running it now for four 5th level PCs. So far they have found about 600gp worth of jewelry and gems (there is very little coin), a Longsword +1, a Berserker Axe that can cast spells (okay...the curse is pretty bad), Ring of fire resistance, ring of animal influence, bracers of defense and bracelet of rock magic (also cursed), two amulets of protection from turning...oh...and a little flying drone thing. They are about 1/3 of the way through.</p><p></p><p>There are some opportunities for them to lose it all too...so...fun for me.</p><p></p><p>I think giving them a taste of it and then letting them decide to go on is a good choice. How do you stop them from just going to the top and going backwards? The lower levels are meant to be done with the time pressure of the poison gas. How do you stop them from just leaving?</p><p></p><p>One way would be to make the vampire spawn come back as a full vampire and just not allow them to leave...</p></blockquote><p></p>
[QUOTE="Uller, post: 7248716, member: 413"] I think that is a great way to start a campaign. I hate wasting time looking around for the hooks. Boom. Here you are. Trapped and there's poison gas....good luck. Is it? I'm running it now for four 5th level PCs. So far they have found about 600gp worth of jewelry and gems (there is very little coin), a Longsword +1, a Berserker Axe that can cast spells (okay...the curse is pretty bad), Ring of fire resistance, ring of animal influence, bracers of defense and bracelet of rock magic (also cursed), two amulets of protection from turning...oh...and a little flying drone thing. They are about 1/3 of the way through. There are some opportunities for them to lose it all too...so...fun for me. I think giving them a taste of it and then letting them decide to go on is a good choice. How do you stop them from just going to the top and going backwards? The lower levels are meant to be done with the time pressure of the poison gas. How do you stop them from just leaving? One way would be to make the vampire spawn come back as a full vampire and just not allow them to leave... [/QUOTE]
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