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<blockquote data-quote="Nail" data-source="post: 1577928" data-attributes="member: 224"><p>Excellent prose, Al! What a summary. Carry on!</p><p></p><p>Fluent rhetoric aside, I think you've set up a number of straw-man arguements here: <ul> <li data-xf-list-type="ul">Multi-class cherry picking: You assume too much about "most players". Multi-classing to get max ranks in a skill is....a poor decision, at best; that's shown throughout the ENBoards. The net result is not stellar; in part you've forgotten about how many skill points other classes get. </li> <li data-xf-list-type="ul">reduces cross-class division: Paying for cross-class skills each level is not a munchkin's choice, I assure you. Do you do this often, for your PCs? Let's look at another very useful skill (with an armor penalty, like Sneak): Tumble. Do your non-Rogues have this skill maxed? How about other players in your group?</li> <li data-xf-list-type="ul">propagates Stealth: See above.</li> <li data-xf-list-type="ul">Mis-matched skills: Not a problem, as the d20 system already has examples of this. Check out the grapple mechanic.</li> <li data-xf-list-type="ul">"Charybdis of Clunk": You should win the discussion, just for using this phrase. Well done! The "Clunk" of which you speak, however, has no teeth. It's a simple in-game question to determine which skill (Spot-visual, Sense-everything else) to use. It's not caused either confusion or slow-down.</li> </ul><p></p><p> </p><p><strong>Al</strong>, your proposal is only marginally simplier than what we've done. Marginally, at best.</p><p></p><p>-"hell-bent" Nail, stuck in Scylla's craw</p></blockquote><p></p>
[QUOTE="Nail, post: 1577928, member: 224"] Excellent prose, Al! What a summary. Carry on! Fluent rhetoric aside, I think you've set up a number of straw-man arguements here:[list][*]Multi-class cherry picking: You assume too much about "most players". Multi-classing to get max ranks in a skill is....a poor decision, at best; that's shown throughout the ENBoards. The net result is not stellar; in part you've forgotten about how many skill points other classes get. [*]reduces cross-class division: Paying for cross-class skills each level is not a munchkin's choice, I assure you. Do you do this often, for your PCs? Let's look at another very useful skill (with an armor penalty, like Sneak): Tumble. Do your non-Rogues have this skill maxed? How about other players in your group? [*]propagates Stealth: See above. [*]Mis-matched skills: Not a problem, as the d20 system already has examples of this. Check out the grapple mechanic. [*]"Charybdis of Clunk": You should win the discussion, just for using this phrase. Well done! The "Clunk" of which you speak, however, has no teeth. It's a simple in-game question to determine which skill (Spot-visual, Sense-everything else) to use. It's not caused either confusion or slow-down.[/list] [b]Al[/b], your proposal is only marginally simplier than what we've done. Marginally, at best. -"hell-bent" Nail, stuck in Scylla's craw [/QUOTE]
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