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General Tabletop Discussion
*Pathfinder & Starfinder
Hide and Mv Silently skills are no more!
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<blockquote data-quote="Aaron2" data-source="post: 1592051" data-attributes="member: 1436"><p>There was no error. Hiding requires cover. If you have total cover, then you don't need to roll Hide as you can't be seen anyway. If you have no cover then you can't hide.</p><p></p><p>For example, if you are trying to enter a house or castle undetected, you use Move Silently most of the time as you are often around a corner or on the other side of a closed door. Since you have total cover you don't need to make a Hide check. If you stop at a corner to peak around it, that is a Hide check but not a Move Silently (as you aren't moving). </p><p></p><p>Likewise, when outdoors, the cover comes in patches, a bush here, a tree there, a rock over there. Since you can't Hide without cover you are pretty much limited to skooching up as close as cover allows. Since most intelligent creatures make sure their observation points are not blocked by bushes, its generally not close enough to where Move Silently makes a difference. </p><p></p><p>I'm sorry, I still cannot think of a -common- situation where you have a continuous stream of unbroken non-total cover approaching a bad guy. </p><p></p><p></p><p></p><p>As I've said before, the question of high-level rogue's skills can be solved independently of creating a Sneak skill, as can the skill point "flexibility". </p><p></p><p>Monte, in AU, combines the two skills but keeps the use of the skills exactly the same. You use Sneak to move silently -or- you use Sneak to hide. There are different sets of modifiers for both actions (such as size affecting Hide only) and the rolls are opposed by both Listen and Spot. Just like in the normal rules. He treats doing both at the same time as a exception rather than the general rule.</p><p></p><p></p><p>Aaron</p></blockquote><p></p>
[QUOTE="Aaron2, post: 1592051, member: 1436"] There was no error. Hiding requires cover. If you have total cover, then you don't need to roll Hide as you can't be seen anyway. If you have no cover then you can't hide. For example, if you are trying to enter a house or castle undetected, you use Move Silently most of the time as you are often around a corner or on the other side of a closed door. Since you have total cover you don't need to make a Hide check. If you stop at a corner to peak around it, that is a Hide check but not a Move Silently (as you aren't moving). Likewise, when outdoors, the cover comes in patches, a bush here, a tree there, a rock over there. Since you can't Hide without cover you are pretty much limited to skooching up as close as cover allows. Since most intelligent creatures make sure their observation points are not blocked by bushes, its generally not close enough to where Move Silently makes a difference. I'm sorry, I still cannot think of a -common- situation where you have a continuous stream of unbroken non-total cover approaching a bad guy. As I've said before, the question of high-level rogue's skills can be solved independently of creating a Sneak skill, as can the skill point "flexibility". Monte, in AU, combines the two skills but keeps the use of the skills exactly the same. You use Sneak to move silently -or- you use Sneak to hide. There are different sets of modifiers for both actions (such as size affecting Hide only) and the rolls are opposed by both Listen and Spot. Just like in the normal rules. He treats doing both at the same time as a exception rather than the general rule. Aaron [/QUOTE]
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Hide and Mv Silently skills are no more!
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