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<blockquote data-quote="MrMyth" data-source="post: 5595639" data-attributes="member: 61155"><p>You keep ignoring the terms "instead of" and "in place of". They are the relevant terms. As you say, you agree to use one modifier instead of another. You can't then use something else <em>also </em>instead of the first option, and suddenly be using both replacements at the same time. </p><p> </p><p>Just to confirm - I noted above that, by your logic, someone with Melee Training (Charisma) and Combat Virtuoso would get to add Charisma twice on attacks with a dilettante melee basic attack power. Do you really believe this to be the case? </p><p> </p><p></p><p> </p><p>"Instead of" and "In place of" refers, yes, to <em>swapping</em>, the use. If it was simply <em>suppressing </em>the use of Dex or Int mods, then it would say so. </p><p> </p><p></p><p> </p><p>It's not a loophole - both by the obvious intent and the strict wording, what you propose is not allowed by the rules. </p><p> </p><p></p><p> </p><p>Not by any logically sound process. Again, you are ignoring the fact that the options are not worded the way you are describing them. They don't say, "If you choose to not benefit from Dex or Int, you can get +2 to AC" and "If you choose to not benefit from Dex or Int, you can add Con to AC." </p><p> </p><p>They, instead, refer to using gaining those benefits <em>in place of </em>the use of Dex or Int. You can choose with to replace them with, but you can't choose both. </p><p> </p><p></p><p> </p><p>You are correct that you can always choose <em>which </em>option is in effect. You can choose to use Dex or Int, you can choose to use Con, or you can choose to just gain a flat +2. </p><p> </p><p>You own a car, as well as a station wagon and a truck. You can drive the station wagon instead of the car. You can drive the truck instead of the car. Any given day, you can choose from all of these options. </p><p> </p><p>But you can't stack these vehicles on top of each other and drive several of them at the same time.</p></blockquote><p></p>
[QUOTE="MrMyth, post: 5595639, member: 61155"] You keep ignoring the terms "instead of" and "in place of". They are the relevant terms. As you say, you agree to use one modifier instead of another. You can't then use something else [I]also [/I]instead of the first option, and suddenly be using both replacements at the same time. Just to confirm - I noted above that, by your logic, someone with Melee Training (Charisma) and Combat Virtuoso would get to add Charisma twice on attacks with a dilettante melee basic attack power. Do you really believe this to be the case? "Instead of" and "In place of" refers, yes, to [I]swapping[/I], the use. If it was simply [I]suppressing [/I]the use of Dex or Int mods, then it would say so. It's not a loophole - both by the obvious intent and the strict wording, what you propose is not allowed by the rules. Not by any logically sound process. Again, you are ignoring the fact that the options are not worded the way you are describing them. They don't say, "If you choose to not benefit from Dex or Int, you can get +2 to AC" and "If you choose to not benefit from Dex or Int, you can add Con to AC." They, instead, refer to using gaining those benefits [I]in place of [/I]the use of Dex or Int. You can choose with to replace them with, but you can't choose both. You are correct that you can always choose [I]which [/I]option is in effect. You can choose to use Dex or Int, you can choose to use Con, or you can choose to just gain a flat +2. You own a car, as well as a station wagon and a truck. You can drive the station wagon instead of the car. You can drive the truck instead of the car. Any given day, you can choose from all of these options. But you can't stack these vehicles on top of each other and drive several of them at the same time. [/QUOTE]
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