Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Hide in 3.5
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Destil" data-source="post: 988160" data-attributes="member: 1980"><p><strong>Re: They allow that already</strong></p><p></p><p>HUH?</p><p>Unless I've missed something really really big, it's never an issue of "have any reason to be wary." It's all about Dex bonus to AC and being flanked. And thus awareness / iniative / threatned area.</p><p></p><p> Other guy fails listen and spot checks vs. your hide and move silently. You get into melee range. They unaware, thus suprise round. Sneak attack! (unless they have uncanny dodge) If you win initative, more Sneak Attacks! If you use a scroll of Summon Monster X and put an earth elemental on the other size of them, more Sneak Attacks!</p><p>Both aware. No suprise round. If you win iniative and make it to melee range, Sneak Attack!</p><p>I've been wrong quite a few times before, but I'm not sure that was ever a rule in 3E...</p><p></p><p>The main issue I'm still fuzzy on in 3E is when / how often to roll spot & move silently as you aproach someone and the possible distance modifier to move silently. How often is fairly easy, with the sneaking around the camp example in the DMG. Distance I'm not too sure on, I've been using the 'Listen DCs to Detect Invisible' chart on DMG 78: +1 per 10 feet. So if you beat the move silently check by 4 points you hear them when they're 50' away, and that's when iniative starts (both sides aware). This makes it very easy to sneak around some distance from a group, however...</p></blockquote><p></p>
[QUOTE="Destil, post: 988160, member: 1980"] [b]Re: They allow that already[/b] HUH? Unless I've missed something really really big, it's never an issue of "have any reason to be wary." It's all about Dex bonus to AC and being flanked. And thus awareness / iniative / threatned area. [b][/b] Other guy fails listen and spot checks vs. your hide and move silently. You get into melee range. They unaware, thus suprise round. Sneak attack! (unless they have uncanny dodge) If you win initative, more Sneak Attacks! If you use a scroll of Summon Monster X and put an earth elemental on the other size of them, more Sneak Attacks! [b][/b]Both aware. No suprise round. If you win iniative and make it to melee range, Sneak Attack! [b][/B]I've been wrong quite a few times before, but I'm not sure that was ever a rule in 3E... The main issue I'm still fuzzy on in 3E is when / how often to roll spot & move silently as you aproach someone and the possible distance modifier to move silently. How often is fairly easy, with the sneaking around the camp example in the DMG. Distance I'm not too sure on, I've been using the 'Listen DCs to Detect Invisible' chart on DMG 78: +1 per 10 feet. So if you beat the move silently check by 4 points you hear them when they're 50' away, and that's when iniative starts (both sides aware). This makes it very easy to sneak around some distance from a group, however... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
D&D Older Editions
Hide in 3.5
Top