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<blockquote data-quote="StreamOfTheSky" data-source="post: 4381354" data-attributes="member: 35909"><p>I appreciate how much work you put into backing up your argument, but there are several flaws here.</p><p></p><p>-Goggles of Darkvision are a ridiculously overpriced item. Seriously, you can (by the suggested DMG table for item creation) use a spell from spell compendium to get a limitless use activated darkvision much cheaper. And if using MIC guidelines for what things are "really" worth, the price drops more. Also, the Dark template's darkvision doesn't stack with racial darkvision far as I know, and I'd hope any sneaky character would already have such a key ability before he could drop 10-20k on one item.</p><p></p><p>-Lowlight vision: A first level spell, and IME hardly a necessary thing to have.</p><p></p><p>- You're saying the collar's good cause it's giving all these things in one slot. MIC says slots aren't as important, as long as you're tacking on common effects, including those skill bonuses. In fact, it could be argued that almost no character will ever need everything from that grab bag, so it should be cheaper bundled together.</p><p></p><p>I think the minute/day version may be ok, and the unlimited use should probably be worth +50% or even +100% the current value, but that's a far cry from the numbers other people are tossing out.</p><p></p><p>I think the issue partly depends on whether or not your group uses LA buyoff from UA. if so, that +1 LA is effectively only worth 300 xp, and it starts to look not so bad. And it's hardly the worst +1 LA template. Just be thankful it gives no stat bonuses *looks angrily at that stupid Lolth one that gives str and con +6*</p></blockquote><p></p>
[QUOTE="StreamOfTheSky, post: 4381354, member: 35909"] I appreciate how much work you put into backing up your argument, but there are several flaws here. -Goggles of Darkvision are a ridiculously overpriced item. Seriously, you can (by the suggested DMG table for item creation) use a spell from spell compendium to get a limitless use activated darkvision much cheaper. And if using MIC guidelines for what things are "really" worth, the price drops more. Also, the Dark template's darkvision doesn't stack with racial darkvision far as I know, and I'd hope any sneaky character would already have such a key ability before he could drop 10-20k on one item. -Lowlight vision: A first level spell, and IME hardly a necessary thing to have. - You're saying the collar's good cause it's giving all these things in one slot. MIC says slots aren't as important, as long as you're tacking on common effects, including those skill bonuses. In fact, it could be argued that almost no character will ever need everything from that grab bag, so it should be cheaper bundled together. I think the minute/day version may be ok, and the unlimited use should probably be worth +50% or even +100% the current value, but that's a far cry from the numbers other people are tossing out. I think the issue partly depends on whether or not your group uses LA buyoff from UA. if so, that +1 LA is effectively only worth 300 xp, and it starts to look not so bad. And it's hardly the worst +1 LA template. Just be thankful it gives no stat bonuses *looks angrily at that stupid Lolth one that gives str and con +6* [/QUOTE]
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