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Hide in Plain Sight = poor man's invisibility?
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<blockquote data-quote="Abraxas" data-source="post: 6048097" data-attributes="member: 1266"><p>"Cannot hide in her own shadow" is rules text that describes the mechanics of the ability and is a limitation on what type of shadow the shadowdancer has to be near. While "weave together the shadows to become half-seen artists of deception" is fluff text. It's just a description of the class with no mechanical effect.</p><p></p><p>The HiPS requires the shadowdancer to be "within 10 ft." of an area of dim light, not in - thus the shadowdancer is getting no concealment from the area of dim light. If the shadowdancer is getting no concealment why would a creatures ability to see clearly in a dimly lit area 10 ft. away from her make a difference? Really, explain to me how it makes a difference without changing the rules for the HiPS ability.</p><p></p><p></p><p>But having the shadow move to an area 10 ft. away from where it should be to provide concealment for the shadowdancer doesn't make anyone suspicious?</p><p></p><p>Look, darkvision lets a creature see through one type of concealment - that present in dimly lit areas - within a certain range. The dimly lit areas still exist regardless of the creatures ability to see clearly in them.</p><p></p><p>The shadowdancer does not actually have to be in the dimly lit area to use her stealth skill. The ability does not say that she pulls shadows around her to create concealment, it does not say she use the dimly lit area for concealment. It does say that she has to be near a non-personal area of dim illumination - period. It does say she can use stealth to hide even while being observed and having nothing to hide behind.</p><p></p><p>HiPS is a supernatural power - it's beyond the norm - it lets one do something that normally can't be done. What more explanation does it really need than that for how it works? Especially in a world where all manner of supernatural things exist. At some point even you are basically saying, well, it's magic and just is.</p><p></p><p></p><p>No, it doesn't - it allows him to use the stealth skill - period. You keep adding the part about needing concealment from the shadows.</p><p></p><p>No it shouldn't because the other fellow doesn't have a magic power that let's him stay hidden.</p><p></p><p>Not only does it not say clearly, it doesn't say anything at all about darkvision negating the ability - you've added that.</p><p></p><p>I don't see these being similar at all. Do you offer to let a player change his choice of casting or learning fireball when they run into a character with immunity to fire?</p><p></p><p></p><p>1) He pops back into view - he can't use a supernatural ability in the AM field.</p><p>2) If he moved he makes another stealth roll and if he is in a dimly lit area - normal stealth rules apply.</p><p></p><p>What I don't understand is why you, and others, have to keep adding in the bit about the dimly lit area providing concealment. Why can't the magic just work? Why isn't it good enough that the shadowdancer, standing in a bare 10'x10' room except for a lit torch on the wall, a table 8ft. away and a surly dwarf standing there, see there is a shadow under the table and gets to use her power? How does she get any less observed when she tries to use this ability? Why does the shadow have to move to conceal her - why can't its presence merely power the ability. How is it more verisimilitudinous for the power to not work?<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f615.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":confused:" title="Confused :confused:" data-smilie="5"data-shortname=":confused:" /></p><p></p><p>Oh well, YMMVAAD. Play what you like.</p></blockquote><p></p>
[QUOTE="Abraxas, post: 6048097, member: 1266"] "Cannot hide in her own shadow" is rules text that describes the mechanics of the ability and is a limitation on what type of shadow the shadowdancer has to be near. While "weave together the shadows to become half-seen artists of deception" is fluff text. It's just a description of the class with no mechanical effect. The HiPS requires the shadowdancer to be "within 10 ft." of an area of dim light, not in - thus the shadowdancer is getting no concealment from the area of dim light. If the shadowdancer is getting no concealment why would a creatures ability to see clearly in a dimly lit area 10 ft. away from her make a difference? Really, explain to me how it makes a difference without changing the rules for the HiPS ability. But having the shadow move to an area 10 ft. away from where it should be to provide concealment for the shadowdancer doesn't make anyone suspicious? Look, darkvision lets a creature see through one type of concealment - that present in dimly lit areas - within a certain range. The dimly lit areas still exist regardless of the creatures ability to see clearly in them. The shadowdancer does not actually have to be in the dimly lit area to use her stealth skill. The ability does not say that she pulls shadows around her to create concealment, it does not say she use the dimly lit area for concealment. It does say that she has to be near a non-personal area of dim illumination - period. It does say she can use stealth to hide even while being observed and having nothing to hide behind. HiPS is a supernatural power - it's beyond the norm - it lets one do something that normally can't be done. What more explanation does it really need than that for how it works? Especially in a world where all manner of supernatural things exist. At some point even you are basically saying, well, it's magic and just is. No, it doesn't - it allows him to use the stealth skill - period. You keep adding the part about needing concealment from the shadows. No it shouldn't because the other fellow doesn't have a magic power that let's him stay hidden. Not only does it not say clearly, it doesn't say anything at all about darkvision negating the ability - you've added that. I don't see these being similar at all. Do you offer to let a player change his choice of casting or learning fireball when they run into a character with immunity to fire? 1) He pops back into view - he can't use a supernatural ability in the AM field. 2) If he moved he makes another stealth roll and if he is in a dimly lit area - normal stealth rules apply. What I don't understand is why you, and others, have to keep adding in the bit about the dimly lit area providing concealment. Why can't the magic just work? Why isn't it good enough that the shadowdancer, standing in a bare 10'x10' room except for a lit torch on the wall, a table 8ft. away and a surly dwarf standing there, see there is a shadow under the table and gets to use her power? How does she get any less observed when she tries to use this ability? Why does the shadow have to move to conceal her - why can't its presence merely power the ability. How is it more verisimilitudinous for the power to not work?:confused: Oh well, YMMVAAD. Play what you like. [/QUOTE]
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