Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Million Dollar TTRPG Crowdfunders
Most Anticipated Tabletop RPGs Of The Year
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
ShortQuests -- individual adventure modules! An all-new collection of digest-sized D&D adventures designed to plug in to your game.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Hide in Plain Sight
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Hairfoot" data-source="post: 3167840" data-attributes="member: 23732"><p>Just getting in my end-of-the-world-is-nigh prediction on the off chance it comes to pass and I get to look prescient.</p><p></p><p>What I've seen happen usually is: someone will state, quite reasonably, that since hiding is part of movement a PC can attack, then HiPS with as much as a five foot step. Others will respond to say this use is broken because it allows a shadowdancer to be effectively invisible at all times.</p><p></p><p>Posters will put their various interpretations and house rules, then someone will mention sneak attacks, prompting another poster to point out that the rules don't specifically allow SA from hiding. This generates a flood of replies saying that of course it does: it's the single greatest use of the hide skill for rogues. Thus it becomes a debate over spirit of the game versus RAW.</p><p></p><p>Then, after three pages of bitter "we play our game properly, but you're all just powergamers/rogue-nerfers" the thread gets shut by the mods.</p><p></p><p>It will surprise no-one at all that I saw most of this in the Wizards boards, not here.</p><p></p><p>In our game we use the sniping rules, and give the HiPSter a -20 to hide after attacking.</p></blockquote><p></p>
[QUOTE="Hairfoot, post: 3167840, member: 23732"] Just getting in my end-of-the-world-is-nigh prediction on the off chance it comes to pass and I get to look prescient. What I've seen happen usually is: someone will state, quite reasonably, that since hiding is part of movement a PC can attack, then HiPS with as much as a five foot step. Others will respond to say this use is broken because it allows a shadowdancer to be effectively invisible at all times. Posters will put their various interpretations and house rules, then someone will mention sneak attacks, prompting another poster to point out that the rules don't specifically allow SA from hiding. This generates a flood of replies saying that of course it does: it's the single greatest use of the hide skill for rogues. Thus it becomes a debate over spirit of the game versus RAW. Then, after three pages of bitter "we play our game properly, but you're all just powergamers/rogue-nerfers" the thread gets shut by the mods. It will surprise no-one at all that I saw most of this in the Wizards boards, not here. In our game we use the sniping rules, and give the HiPSter a -20 to hide after attacking. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Hide in Plain Sight
Top