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<blockquote data-quote="Werebat" data-source="post: 3946587" data-attributes="member: 40158"><p>Right, that rule is poorly worded. Strict RAW allow you to hide 70' away from a drow with 120' darkvision, for some reason. Even more goofy, you cannot hide 50' away from a character with 30' darkvision. Go figure.</p><p></p><p>A better wording might have been "a creature with darkvision automatically succeeds on its Spot check to detect a creature hiding within the range of its darkvision unless that creature is invisible, using cover to hide behind, or both."</p><p></p><p>Given such a sensible house rule, should darkvision automatically see through a shadowdancer's HiPS ability? I think so. Moreover I can't think of an argument that it wouldn't see through HiPS that wouldn't also bar blindsight and tremorsense from seeing through it, too.</p><p></p><p>What I want to avoid is a scenario I saw in another campaign where one guy played a rogue/shadowdancer and every round was the same song -- "I get a full round of sneak attacks, then hide in plain sight (as a free action)!" I'm sure this player was milking the ability for more than it was worth.</p><p></p><p>From what I have learned, it seems more like: "I'm hiding in plain sight at the start of the round, and next to the enemy. I get one sneak attack as a standard action, then use my move action to hide in plain sight, with a -20 penalty to my hide check because I attacked this round. Good thing I'm fighting something without scent, blindsight, or darkvision!"</p><p></p><p>Considerably less "ROXXORZ PWNZORZ" than the former example. Still useful, though.</p><p></p><p> - Ron ^*^</p></blockquote><p></p>
[QUOTE="Werebat, post: 3946587, member: 40158"] Right, that rule is poorly worded. Strict RAW allow you to hide 70' away from a drow with 120' darkvision, for some reason. Even more goofy, you cannot hide 50' away from a character with 30' darkvision. Go figure. A better wording might have been "a creature with darkvision automatically succeeds on its Spot check to detect a creature hiding within the range of its darkvision unless that creature is invisible, using cover to hide behind, or both." Given such a sensible house rule, should darkvision automatically see through a shadowdancer's HiPS ability? I think so. Moreover I can't think of an argument that it wouldn't see through HiPS that wouldn't also bar blindsight and tremorsense from seeing through it, too. What I want to avoid is a scenario I saw in another campaign where one guy played a rogue/shadowdancer and every round was the same song -- "I get a full round of sneak attacks, then hide in plain sight (as a free action)!" I'm sure this player was milking the ability for more than it was worth. From what I have learned, it seems more like: "I'm hiding in plain sight at the start of the round, and next to the enemy. I get one sneak attack as a standard action, then use my move action to hide in plain sight, with a -20 penalty to my hide check because I attacked this round. Good thing I'm fighting something without scent, blindsight, or darkvision!" Considerably less "ROXXORZ PWNZORZ" than the former example. Still useful, though. - Ron ^*^ [/QUOTE]
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