Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Hide Life - where to hide it?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="drnuncheon" data-source="post: 269034" data-attributes="member: 96"><p>"But a heart can be hidden. Of course, the value of that depends on how well it has been hidden, and you cannot believe the stupidity of some of the pupils I've had. Why, one of these dolts was so mindless that he hid his heart inside the body of a lizard that was inside a cage that was on top of the head of a serpent that was on top of a tree that was guarded by lions, tigers, and scorpions! Another cretin, and may Buddha strike me if I lie, concealed his heart inside an egg that was inside a duck that was inside a basket that was inside a chest that was on an island that was in the middle of an uncharted ocean. Needless to say, both of these numbskulls were destroyed by the first half-witted heroes who came along." - The Old Man of the Mountain, <em>Bridge of Birds</em> by Barry Hughart.</p><p></p><p>I just thought the above quote was particularly appropriate.</p><p></p><p>There's a few tricks you can use with the <em>imprison</em> idea to make it work even better, should you use it.</p><p></p><p>1) Decoys. Get a <em>bunch</em> of kobolds, all named the same thing, and <em>imprison</em> them in widely varying places - other planes, dangerous and remote areas, etc. If they're not careful with their divination spells ("we want to find Bob the kobold, imprisoned by LordAO") they'll wind up haring off on wild goose chases.</p><p></p><p>2) Booby traps. <em>Imprison</em> a nasty surprise for people trying to free the kobolds. If they go to the site and cast <em>freedom</em> and say 'we wish to free Bob, who was imprisoned here for the purpose of guarding LordAO's life', they are going to be surprised when instead of getting Bob the kobold they get Bob the raging monster (whatever type you like, although I suggest something unintelligent so it's not likely to come after you). Obviously you'd have to make the circumstances of the two Bob's lives as close as you could.</p><p></p><p>3) Misdirection. Sometimes the best way is the non-magical way. Tell the people you trust - the party, an apprentice, a lover, etc - that your life is hidden in one way. Then hide it somewhere else. In the stories, it's always a lover or a daughter who betrays the secret location of the sorcerer's heart. Get drunk and brag about your precaustions once or twice if you like. Visit the location often, as if 'checking' on it. Place a magic fingerbone (or whatever you stored your life in) there - make it real magic, though, not just <em>Nystul's magic aura</em>. Have plenty of minions watching the location so you know who is going after your heart, because knowledge is power. If someone goes and steals the fake fingerbone, pretend like it really <em>does</em> have your life in it. Let them think they have a hold over you until the time is right.</p><p></p><p>4) Revenge. If you have the capability, make the fake bone (or whatever) a magic item that will do something nasty when it's broken. You might as well put the same spell on your 'real' life, too - take them with you if you finally do go.</p><p></p><p>J</p></blockquote><p></p>
[QUOTE="drnuncheon, post: 269034, member: 96"] "But a heart can be hidden. Of course, the value of that depends on how well it has been hidden, and you cannot believe the stupidity of some of the pupils I've had. Why, one of these dolts was so mindless that he hid his heart inside the body of a lizard that was inside a cage that was on top of the head of a serpent that was on top of a tree that was guarded by lions, tigers, and scorpions! Another cretin, and may Buddha strike me if I lie, concealed his heart inside an egg that was inside a duck that was inside a basket that was inside a chest that was on an island that was in the middle of an uncharted ocean. Needless to say, both of these numbskulls were destroyed by the first half-witted heroes who came along." - The Old Man of the Mountain, [i]Bridge of Birds[/i] by Barry Hughart. I just thought the above quote was particularly appropriate. There's a few tricks you can use with the [i]imprison[/i] idea to make it work even better, should you use it. 1) Decoys. Get a [i]bunch[/i] of kobolds, all named the same thing, and [i]imprison[/i] them in widely varying places - other planes, dangerous and remote areas, etc. If they're not careful with their divination spells ("we want to find Bob the kobold, imprisoned by LordAO") they'll wind up haring off on wild goose chases. 2) Booby traps. [i]Imprison[/i] a nasty surprise for people trying to free the kobolds. If they go to the site and cast [i]freedom[/i] and say 'we wish to free Bob, who was imprisoned here for the purpose of guarding LordAO's life', they are going to be surprised when instead of getting Bob the kobold they get Bob the raging monster (whatever type you like, although I suggest something unintelligent so it's not likely to come after you). Obviously you'd have to make the circumstances of the two Bob's lives as close as you could. 3) Misdirection. Sometimes the best way is the non-magical way. Tell the people you trust - the party, an apprentice, a lover, etc - that your life is hidden in one way. Then hide it somewhere else. In the stories, it's always a lover or a daughter who betrays the secret location of the sorcerer's heart. Get drunk and brag about your precaustions once or twice if you like. Visit the location often, as if 'checking' on it. Place a magic fingerbone (or whatever you stored your life in) there - make it real magic, though, not just [i]Nystul's magic aura[/i]. Have plenty of minions watching the location so you know who is going after your heart, because knowledge is power. If someone goes and steals the fake fingerbone, pretend like it really [i]does[/i] have your life in it. Let them think they have a hold over you until the time is right. 4) Revenge. If you have the capability, make the fake bone (or whatever) a magic item that will do something nasty when it's broken. You might as well put the same spell on your 'real' life, too - take them with you if you finally do go. J [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Pathfinder & Starfinder
Hide Life - where to hide it?
Top