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high action modern d20 system?
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<blockquote data-quote="chobin foot" data-source="post: 3609478" data-attributes="member: 51927"><p>Of the things that you mentioned...</p><p></p><p>The thing about D20 Modern is that guns don't kill that much when you've got a lot of HP. I am used to the genre of HP and taking a blow from a broadsword when it comes to D&D, but shooting someone multiple times with a shotgun should sting a little more. Adapting Star Wars Saga Edition might make more sense, although I am only saying this from what I've read of it. That being said, D20 Modern is "free" with the Modern SRD, and is simple to run if you're used to D&D. It's not my favorite, but many people like it.</p><p></p><p>True20 is super, and can easily do high-action comic bookish with a steady supply of Conviction points. You might get some more mileage out of the True20 Companion, custom Roles, and the Modern section... Darwin's World True20 might be useful for mutation, but it's not something that I have. With Green Ronin's Free RPG Week, the True20 rules are free to download for one day later this week... so this is also a potentially inexpensive option. And if it truly has been a while since you've played or DM'd, I would suggest True20 just because it's a simpler set of rules to work with in general (aside from the damage track).</p><p></p><p>Lower-power M&M2e could certainly do it. Again, the Beginner's Guide will be free to download for a day, which should be enough for players to be familiar with the rules.</p><p></p><p>/free is good</p></blockquote><p></p>
[QUOTE="chobin foot, post: 3609478, member: 51927"] Of the things that you mentioned... The thing about D20 Modern is that guns don't kill that much when you've got a lot of HP. I am used to the genre of HP and taking a blow from a broadsword when it comes to D&D, but shooting someone multiple times with a shotgun should sting a little more. Adapting Star Wars Saga Edition might make more sense, although I am only saying this from what I've read of it. That being said, D20 Modern is "free" with the Modern SRD, and is simple to run if you're used to D&D. It's not my favorite, but many people like it. True20 is super, and can easily do high-action comic bookish with a steady supply of Conviction points. You might get some more mileage out of the True20 Companion, custom Roles, and the Modern section... Darwin's World True20 might be useful for mutation, but it's not something that I have. With Green Ronin's Free RPG Week, the True20 rules are free to download for one day later this week... so this is also a potentially inexpensive option. And if it truly has been a while since you've played or DM'd, I would suggest True20 just because it's a simpler set of rules to work with in general (aside from the damage track). Lower-power M&M2e could certainly do it. Again, the Beginner's Guide will be free to download for a day, which should be enough for players to be familiar with the rules. /free is good [/QUOTE]
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