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High-CR Monsters: How Tough is Too Tough?
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<blockquote data-quote="Zappo" data-source="post: 2792395" data-attributes="member: 633"><p>My PCs encounter higher CR people and creatures all the time; generally, they say 'good day' and walk past, or they talk for a while, purchase what they need, and so on. Not everything you meet is an opponent.</p><p></p><p>But I think you mean encounters in which these high-CR beings are actually opposed to the PCs in some way. In your example, the PCs have to steal something from the wizard. This can be done, but there must be good plans. Not only on the PCs' part.</p><p></p><p>You should be prepared in case a fight does happen. Some DMs feel that if the PCs were dumb enough to get into a fight with an opponent they knew was superior, they deserve to be slaughtered. That's fair enough, but personally I'd rather avoid a TPK. So try to make sure that either a fight is exceedingly unlikely, for example because the wizard isn't actually home right now, or that if it does happen the PCs have at least a chance of escaping. Maybe an enemy of the wizard will decide to attack the tower in exactly that moment, giving the party a chance to flee.</p></blockquote><p></p>
[QUOTE="Zappo, post: 2792395, member: 633"] My PCs encounter higher CR people and creatures all the time; generally, they say 'good day' and walk past, or they talk for a while, purchase what they need, and so on. Not everything you meet is an opponent. But I think you mean encounters in which these high-CR beings are actually opposed to the PCs in some way. In your example, the PCs have to steal something from the wizard. This can be done, but there must be good plans. Not only on the PCs' part. You should be prepared in case a fight does happen. Some DMs feel that if the PCs were dumb enough to get into a fight with an opponent they knew was superior, they deserve to be slaughtered. That's fair enough, but personally I'd rather avoid a TPK. So try to make sure that either a fight is exceedingly unlikely, for example because the wizard isn't actually home right now, or that if it does happen the PCs have at least a chance of escaping. Maybe an enemy of the wizard will decide to attack the tower in exactly that moment, giving the party a chance to flee. [/QUOTE]
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