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High-CR Monsters: How Tough is Too Tough?
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<blockquote data-quote="Jondor_Battlehammer" data-source="post: 2796833" data-attributes="member: 5335"><p>A couple of options.</p><p></p><p>Throw hard to kill monsters at them, but don't make them oner round deadly. Make it obvious that the monster will out last them.</p><p></p><p>With the above example of stealing from a high level wizard, think like the wizard. He would know well and good that a handfull of decent combatants could drop him in a single round, so he would run at the first available option. Toss up a wall of fire, or for a cleric, mass hold person, and then run/dimensiondor/teleport. If he happens to be evil, or just ticked at being attacked, add a round of damage causing spells, or leave behind a summoned monster or two.</p><p></p><p>The same works if the PCs are involved with opposing factions that are not nessecarily evil. Two rival families might want outsiders to help in their fued, but might just have the PCs arrested as opposed to killed. Less legal hassle, which would be more important to them than the PCs themselves. </p><p></p><p></p><p>The point is is you can hurt the PCs in the first encounter to impress upon them that they are out of their league, but do so belivably without killing them.</p></blockquote><p></p>
[QUOTE="Jondor_Battlehammer, post: 2796833, member: 5335"] A couple of options. Throw hard to kill monsters at them, but don't make them oner round deadly. Make it obvious that the monster will out last them. With the above example of stealing from a high level wizard, think like the wizard. He would know well and good that a handfull of decent combatants could drop him in a single round, so he would run at the first available option. Toss up a wall of fire, or for a cleric, mass hold person, and then run/dimensiondor/teleport. If he happens to be evil, or just ticked at being attacked, add a round of damage causing spells, or leave behind a summoned monster or two. The same works if the PCs are involved with opposing factions that are not nessecarily evil. Two rival families might want outsiders to help in their fued, but might just have the PCs arrested as opposed to killed. Less legal hassle, which would be more important to them than the PCs themselves. The point is is you can hurt the PCs in the first encounter to impress upon them that they are out of their league, but do so belivably without killing them. [/QUOTE]
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